Hi,

I have tried to compile it under Windows XP with «make all», and got the errors:

fpc fpmake.pp
Free Pascal Compiler version 2.6.0 [2011/12/25] for i386
Copyright (c) 1993-2011 by Florian Klaempfl and others
Target OS: Win32 for i386
Compiling fpmake.pp
Linking fpmake.exe
264 lines compiled, 0.4 sec , 268032 bytes code, 67084 bytes data
'Running fpmake. If this fails saying that "rtl" is not found, remember to set FPCDIR environment variable, see http://wiki.freepascal.org/FPMake.'
./fpmake
Start building package castle-game-engine for target i386-win32.
The installer encountered the following error:
External command "fpc -Twin32 -FUunits\i386-win32 -FuC:\FPC\2.6.0\units\i386-win32\rtl -FuC:\FPC\2.6.0\units\i386-win32\opengl -FuC:\FPC\2.6.0\units\i386-win32\fcl-base -FuC:\FPC\2.6.0\units\i386-win32\fcl-image -FuC:\FPC\2.6.0\units\i386-win32\fcl-xml -FuC:\FPC\2.6.0\units\i386-win32\fcl-process -FuC:\FPC\2.6.0\units\i386-win32\pasjpeg "@castle-fpc.cfg" -viq src\opengl\windows\castleglwindowsfonts.pas" failed with exit code 1. Console output:
Free Pascal Compiler version 2.6.0 [2011/12/25] for i386
Copyright (c) 1993-2011 by Florian Klaempfl and others
Target OS: Win32 for i386
Compiling src\opengl\windows\castleglwindowsfonts.pas
castleglwindowsfonts.pas(81,22) Error: Incompatible types: got "LongWord" expected "TWinCharSet" castleglwindowsfonts.pas(85,4) Error: Wrong number of parameters specified for call to "Font2OutlineFont" castleglwindowsfonts.pas(86,36) Error: Incompatible type for arg no. 1: Got "Pointer", expected "TOutlineFont" castleglwindowsfonts.pas(96,23) Error: Identifier not found "FreeMemNilingAllChars" castleglwindowsfonts.pas(119,22) Error: Incompatible types: got "LongWord" expected "TWinCharSet" castleglwindowsfonts.pas(123,4) Error: Wrong number of parameters specified for call to "Font2BitmapFont" castleglwindowsfonts.pas(124,35) Error: Incompatible type for arg no. 1: Got "Pointer", expected "TBitmapFont" castleglwindowsfonts.pas(134,23) Error: Identifier not found "FreeMemNilingAllChars" castleglwindowsfonts.pas(137,4) Fatal: There were 8 errors compiling module, stopping
Fatal: Compilation aborted
Error: C:\FPC\2.6.0\bin\i386-Win32\ppc386.exe returned an error exitcode (normal if you did not specify a source Compiling src\opengl\windows\castleglwindowsfonts.pas
 file to be compiled)

I downloaded archive castle_game_engine-4.0.0-src.zip from website:

C:\private\downloads>ls -la castle_game_engine-4.0.0-src.zip
-rw-rw-rw- 1 user group 84437682 Feb 1 16:34 castle_game_engine-4.0.0-src.zip
C:\private\downloads>md5 castle_game_engine-4.0.0-src.zip
4051349fba05831f72ad73d8bd61d554 *castle_game_engine-4.0.0-src.zip

What's wrong?

26.01.2013 23:22, Michalis Kamburelis пишет:
Hi,

I would like to announce a release of Castle Game Engine 4.0.0, an open-source cross-platform 3D game engine for Object Pascal (only FPC/Lazarus):

http://castle-engine.sourceforge.net/news.php?id=release-4.0.0

I'm letting myself post an announcement to lazarus and fpc-pascal mailing lists, as this engine release is really directed at ObjectPascal developers: we finally have a nice high-level game engine API, it's possible to make a 3D game really trivially easy, and everything is also very flexible. We also have a lot of new engine documentation (tutorial, classes overview etc.) and useful examples.

The engine reads many 3D model formats, focusing on VRML/X3D standards (so you can make 3D models in pretty much every 3D modeling software), but also supporting Collada and other popular formats. We use OpenGL for graphics, and we have many eye-candy features (shadows, mirrors, bump mapping, screen effects, shaders etc.). The engine is basically integrated into Lazarus (you can drop TCastleContol, and a couple of non-visual components, on the Lazarus form), although it can also be used without LCL (we have our own TCastleWindow). The engine license is modified LGPL (same license as FPC RTL), so you can make both open- and closed-source games with it.

We welcome developers that want to use our engine, and/or contribute of course :) If you want to make a game using our engine, give it a try :)

Links to downloads and documentation are on

http://castle-engine.sourceforge.net/engine.php

Links to our tools and old games are on the main page, http://castle-engine.sourceforge.net/ .

Regards,
Michalis
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Victor Matuzenko (Виктор Матузенко)

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