> Where does the C++ STL expose a tree? It might be used internally by a map or set but I'am not aware of any tree class in the C++ STL.
No, no, I was saying this data structure is even missing from C++ stl. In the end, we often need to write again and again that depth first, breadth first, iterative deepening, and many other algorithms working on tree that works exactly the same in any context. Even the tree itself as a container without any traversal algorithm is quite helpful. -- View this message in context: http://free-pascal-general.1045716.n5.nabble.com/State-of-fcl-stl-generics-lib-tp5712537p5712602.html Sent from the Free Pascal - General mailing list archive at Nabble.com. _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-pascal