On Mon, Feb 20, 2012 at 3:59 PM, leledumbo <leledumbo_c...@yahoo.co.id> wrote: > Something like > http://www.sulaco.co.za/opengl_project_terrain_generation_using_heightmaps.htm > terrain ?
Pretty good! Unfortunatelly in my case the input is much more complex. Here it seams to be a grid with heights given as input. I have an array of 3D points. Maybe I should first generate a grid of heights and then try the code here. And I got something wrong in the other question. The english terminology is "countour line", in portuguese it is "Curva de nivel", and my direct translation didn't work out very well =) -- Felipe Monteiro de Carvalho _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-pascal