Am 13.03.2011 22:30, schrieb Jorge Aldo G. de F. Junior:
yes, its a kind of message passing.
but mine is in native pascal and i have no intention of making
bindings for other languages...
its wayyy simpler than mpich too. you just pass TObjects back and
forth from threads.
(I understand that TCustomMessage is way too restrictive, so i am
planing to develop a kind of interface based model, so you can pass
arbitrary objects around).
it simplyfies thread programming a lot, at a cost of a little overhead.
the switchboard (the thing that routes messages between threads) is
itself a class factory, so your threads can start/stop other threads
(called 'actors" in this context) and send message to them.
the default actor implementation is event based, where the class name
of the object received triggers an dispatchstr... but i am looking for
other ways to deal with message receiving.
if you dont like this model you can override TActorThread.Execute and
do business your own way...
As it is a simple implementation in native pascal, theres no concept
of security or whatever.
later i can add blowfish encryption to the TCP/IP part of the thing
and message authentication using SHA1
(TCP/IP streaming of messages across machines, for this little library
"Pascal-Actor-Model", is the reason behind so many questions i've sent
to this mailing list about multi-threading, blowfish and SHA1
encryption...)
I might look at this once I have a usecase for it (currently I have
rather single threaded problems to solve :P ). Thank you for sharing,
though.
Regards,
Sven
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