On Sat, Nov 6, 2010 at 8:46 PM, Reimar Grabowski <reimg...@web.de> wrote: > I don't know of any way running native executables from Java on this > platform. It is definitly not officially supported.
Here is a tutorial: http://gimite.net/en/index.php?Run%20native%20executable%20in%20Android%20App It just uses standard Android Java API calls AFAIK > Since you cannot distribute this kind of software via official channels > (market and the like) it is not of much use. Google does not impose this kind of limit on market applications. As long as you have the standard installer packages and has a stub Java program calling our Pascal app it should be fine. > Also I don't really know how to interact with these kinds of programs The most workable that I found is through pipes between the Java and the FPC app. Sockets are also a possibility, but I think (not sure) they will probably add more overhead then pipes. > or how to run a GUI. This is the tricky part. The obvious answer is OpenGL ES. I would like to use the Surface Manager C API instead, but I haven't found any documentation about it so OpenGL ES seams to be the workable solution. -- Felipe Monteiro de Carvalho _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-pascal