On 10.10.2010 23:42, Bernd Kreuss wrote:
>> [1428] <2> TRConsole.GetVector:   1 84
>> [1428] <2> TRConsole.GetVector:   2 84
>> [1428] <2> TRConsole.GetVector:   3 84
>> [1428] <2> TRConsole.GetVector: e 3 84 Disk Full
>> [1428] <2> TRConsole.GetVector:   4 84
>> [1428] <2> TRConsole.GetVector:   5 84
>> [1428] <2> TRConsole.GetVector:   6 84
>> [1428] <2> TRConsole.GetVector:   7 84
>> [1428] <2> TRConsole.GetVector:   8 84
>> [1428] <2> TRConsole.GetVector:   9 84
>> [1428] <2> TRConsole.GetVector: e 9 84 Disk Full

What do you suggest I could try to narrow down the reason for this?

PS: Is there any possibility to make a DLL that has a completely empty
DLLMain or one that I can entirely write myself without having to patch
the RTL?
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