Hi, While implementing drag-n-drop support in fpGUI, I created a TfpgMimeData class. This class will hold various data items, and a mime-type describing each of the data items. Obviously the TfpgMimeData class should be able to handle any data type. So my question is, what is a good universal type to store all kinds of data (strings, images (binary data), sound etc)?
The possible ideas I can think of is the following: TByteArray Variants TMemoryStream So which one would be more fitting for any mime types, or is there another option I didn't think of? Here is a simple usage example of the TfpgMimeData class - to help put this in perspective: var m: TfpgMimeData; d: TfpgDrag; a: TfpgDropAction; begin m := TfpgMimeData.Create; m.SetData('text/plain', 'My name is Earl'); m.SetData('text/html', 'My name is <b>Earl</b>'); // text/plain can actually be created from this automatically m.SetData('image/png', MyPNGImage); d := TfpgDrag.Create(self); d.MimeData := m; d.StartDrag([daCopy]); // d manages the lifespan of m // d will be freed automatically when drag action is complete or cancelled end; -- Regards, - Graeme - _______________________________________________ fpGUI - a cross-platform Free Pascal GUI toolkit http://opensoft.homeip.net:8080/fpgui/ _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-pascal