theo wrote:
AnsiString does not have problems with #0.
Test:
var aStr:AnsiString;
begin
aStr:='test-test-test';
aStr:=StringReplace(aStr,'-',#0,[rfReplaceAll]);
//if you ouput now, you'll only see 'test'...
aStr:=StringReplace(aStr,#0,'-',[rfReplaceAll]);
//...but the text is still in the String;
Edit1.text:=aStr;
end;
Thanks. I tested it and it works.
The reference manual is a bit confusing though:
"Ansistrings are strings that have no length limit. They are reference
counted and null terminated."
"i.e. a variable of type PChar is a pointer that points to an array of
type Char, which is ended by a null-character (#0). "
The above quotes does not agree with the code above, which makes
discovering this info a bit difficult.
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