On 28 Jun 2009, at 20:01, Graeme Geldenhuys wrote:
So basically I should have bought a iPhone instead! ;-)
Not really. The problem with the iPhone is that you cannot run any self-written applications on it (in an Apple-sanctioned way) without subscribing to Apple's $99/year developer program.
On the plus side, this:
The flaws include providing a x86 simulator with a different architecture and toolchain from the real device instead of an arm emulator like there is for PocketPC, which alone is a huge problem
is also true for the iPhone, but it's not a problem at all there, because the x86 simulator is basically Mac OS X/i386 with some extra frameworks (I didn't have to change anything at all to the i386 compiler for it to generate working applications for the iPhone simulator).
Jonas _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-pascal