Hello Jonas, Tuesday, October 28, 2008, 4:24:56 PM, you wrote:
>>> My application will create thousands of small objects of the same >>> class, this objects are not created or destroyed in a row, so memory >>> fragmentation could becomes a serious problem after some time. >> Since the fpc heap manager itself pools, this should be a non issue. JM> It depends on how small the instances are. The "problem" is that most objects are quite small, two pointers and two int64 values (maybe 2 pointers more in a near future), but it must be a class instead a record because it could be overriden and specialized for other minor tasks (minor in the amount of created objects). The big "but" is that the creation of this objects will be in blocks of around 100 in average and every each block some big objects are created and many times allocation pages seens to be only half filled using the calculator and a rude aproximation, so I'll try to put all the small objects in a single block and see what happends with the memory (and also learn a bit more about fpc ;) ). -- Best regards, JoshyFun _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-pascal