Hi, I'm entering unknown territories with TFPCustomImage. What I would like to do is, to duplicate the palette of a loaded image to a newly created image in memory. Something like:
NewImg := TFPMemoryImage.Create(OrgImg.Width, OrgImg.Height); NewImg.Palette.Build(OrgImg); I also tried NewImg.Palette.Merge(OrgImg.Palette); But both yield image distortions when copying the pixels one by one. What is the correct way of doing this? Darius _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-pascal