On 6 mrt 2007, at 11:37, Bisma Jayadi wrote:

The main problem with the graph unit is that basically no one is maintaining it currently. The poor performance is coupled to that, since a plugin for it which bases it on sdl or any other framework could be written.

I think it's becaused not too much people need (direct) graphical console nowadays since OpenGL and DirectX become commons for graphics processing.

Just like with SDL and others, the graph unit could be implemented on top of OpenGL or DirectX. It's not a replacement for either, just a different API.


Jonas
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