On 12/11/06, Tomas Hajny <[EMAIL PROTECTED]> wrote:
I'd just like to add that SDL is used for many other platforms as far
as I
know, not just Linux (at least OS/2, MorphOS, FreeBSD, Mac OS X and
Zeta).
I don't know to much about SDL. Does it handle anti-aliased line
drawing, transparency, alpha-blending natively, or is SDL just a
developer friendly front-end to other libraries?
I don't know all that much about graphics, but (Jedi-)SDL is a great 2D
and 3D library that uses OpenGL. It can also use other platform
dependant graphic engines like DirectX on Windows. It is written in C++,
but there are versions for Delphi and FPC. Unfortunatly it was never
made compatible with TForm or to use with LCL or VCL components.
Andreas
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