Adrian Maier wrote:
> So, initially the Environment is empty and the program inherits the
> variables.
> When I append the first variable, it will no longer inherit the variables.
>
> I find the behaviour counterintuitive: the first "append" causes the
> Environment to
> be initialised.
>
> I haven't discovered yet how could the programmer preserve the
> inherited environment
> and only "add" some variables ?
This copies all the envvars to a stringlist. You can add your own of
course too.
function GetEnvironmentVars: TStringList;
var
I: Integer;
fName: String;
begin
Result := TStringList.Create;
for I := 0 to GetEnvironmentVariableCount-1 do begin
fName := GetEnvironmentString(I);
Result.Add(fName);
end;
end;
HTH
Andrew Haines
_______________________________________________
fpc-pascal maillist - [email protected]
http://lists.freepascal.org/mailman/listinfo/fpc-pascal