http://en.wikipedia.org/wiki/BlackBerry#Operating_system
....
http://en.wikipedia.org/wiki/BlackBerry#Hardware

A client of mine is wanting me to port some of our software to the
Blackberry handheld. Being that its Pascal code, I'd prefer sticking to
...
Another option is to use Midlet Pascal. It isn't developed since
january, but is a great tool. It generates MIDP java bytecode from

First, I suppose I should say what project they want ported.. Remember the bbs door game Legend of the Red Dragon? Aye, that. I'm the developer (have been for the past 5.5 years, and thanks to FPC, Ive got a Win32 binary)..

Theyre wanting to expand into the hand held market. The suit in charge has a Blackberry, and thats where that particular idea comes from.

Writing for WinCE could be a possibility, assuming it can do online communications (I know nothing about hand helds.. My last hand held was a Palm 3 that I toyed with for 2 days then shelved)

The hardest part for me, I think, will be getting the hardware. Call me foolish, but I'm not buying a new piece of equipment to develop software for someone else, since what theyre paying me doesnt make it worthwhile :)

But rewriting in Java bytecode for Blackberry scares me. Gameport has made it very clear that the source cant be distributed in any form.. I know there are java decompilers for PCs.. I'd be there are ones for Blackberry as well.

Which makes me lean towards WinCE that much more.
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