function NewMyRec( X, Y : double ) : TMyRec; begin NewMyRec.x := X; NewMyRec.y := Y; end;
I think it's really better than declare a new variable and initialize it by the code.
if CheckPoint(NewMyRec(1.2, 2.2)) then ...
Be well...
Jeff Pohlmeyer wrote:
Since Free Pascal supports function overloading, you could do something like this:
Function CheckPoint(X, Y:real): Boolean; Begin {Does something here..} end;
Function CheckPoint(aPoint: tMyRec): Boolean; Begin Result:=CheckPoint(aPoint.X, aPoint.Y); end;
// So you can use it either way:
var MyRec:tMyRec; begin if CheckPoint(MyRec) then {do stuff}; if CheckPoint(1.2, 2.2) then {do more stuff}; end;
Here is why I was wondering why you couldn't, say I have this type: Type tMyRec = Record X, Y : Real; End;
And I have this function:
Function CheckPoint(aPoint: tMyRec): Boolean; Begin {Does something here..} end;
begin
CheckPoint((X:1.2;Y:2.2));
end.
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