On Fri, Oct 24, 2003 at 07:59:56AM +0200, Michalis Kamburelis wrote: > From your answer I understand that you are recompiling Keyboard unit > with -dNOMOUSE, which is pointless. I wrote (maybe it was not clear > enough, sorry) that you should recompile _Mouse_ unit (not Keyboard unit). > > If this is not the case and you're doing as I said (recompiling Mouse > unit), you should make sure that you're really linking your program with > the newly compiled Mouse unit. E.g. you can check this by adding a small > Writeln('something...') to initialization section of Mouse unit or by > compiling with -vu. > > If you're 100% sure that you're compiling your program with Mouse unit > that does not require Gpm unit than it means that some other unit uses > Gpm unit (I assume here that there is no other unit that links to libgpm > library directly, without using Gpm unit). There is not such unit in FPC > 1.0.10 RTL, but that doesn't mean anything... So in this case you should > use Peter Vreman's advice and recompile program with -vu to see what > other unit uses Gpm unit.
Ok I was a tad bit confused. You originally said to recompile the RTL, which I don't really want to do anyway, and I don't have the sources to recompile. I'll just stick with the main stream version :) People that use my console programs are just gonna have to have the gpm library installed now aren't they :) cheers James -- -Zero Defect Software Engineers Group - ZDSEG - -Web: http://daisy.ods.org/ -Wiki: http://daisy.ods.org/~prologic/wiki/ -ICQ: 98888663 - -You need only two tools. WD-40 and duct tape. -If it doesn't move and it should, use WD-40. -If it moves and shouldn't, use the tape. _______________________________________________ fpc-pascal maillist - [EMAIL PROTECTED] http://lists.freepascal.org/mailman/listinfo/fpc-pascal