In the process of porting an old DOS game to linux using fpc, I'm having some trouble getting the textcolor(0)/textbackground(0) and textcolor(8)/textbackground(0) color combinations to display properly using ocrt and ncrt. textcolor(0)/textbackground(0) displays as white text on a black background (the same as textcolor(7)/textbackground(0)), and textcolor(8)/textcolor(0) displays as bright white text on a black background. (the same as textcolor(15)/textbackground(0))
Interestingly enough, these combinations work as expected when using the regular crt module. I suspect this might be happenning because these color combinations are being mapped to ncurses color pair 0 (with and without the bold attribute), and in ncurses color pair 0 can't be modified via the init_pair function. Ncurses provides an additional function, assume_default_colors, which can be used to modify color pair 0. However, it seems that no wrapper for this function is provided in the fpc ncurses package. Is there a good reason for this? Any suggestions for a workaround to this problem? Thanks. -Alex _______________________________________________ fpc-pascal maillist - [EMAIL PROTECTED] http://lists.freepascal.org/mailman/listinfo/fpc-pascal