Florian Klaempfl wrote: > > Mark Emerson wrote: > > Does anybody know a way to read the mouse at pixel resolution while > > using the graph unit? > > > > You mean for go32v2? It depends on your mouse driver I think. > Please excuse my ignornace, but I don't yet understand what "go32v2" means...I see this term used in the FPC documentation in connection with platforms, but I've never heard of it. Is it a processor? Or an OS? Or what?
I am running entirely in graphics mode and am using the graph unit to accomplish this. I am creating state-of-the-art graphics that can be manipulated by the user via the mouse. I simply need to be able to read mouse events (and also to change the mouse cursor). The application I'm creating must run on Win32, Linux and Unix (and Mac when FPC is ready)...with separate compilations for each platform as needed. The units in the RTL are system independent, which I greatly appreciate. I also greatly appreciate the graph unit's capability to select the highest resolution possible for any machine. However, the mouse unit offers only "character" granularity resolution which won't work in a hi-res graphics environment...I need the mouse resolution to be at the pixel level, as it is in any modern GUI. How can I achieve this? Mark _______________________________________________ fpc-pascal maillist - [EMAIL PROTECTED] http://lists.freepascal.org/mailman/listinfo/fpc-pascal