> On Jul 3, 2019, at 2:43 PM, Michael Van Canneyt <[email protected]>
> wrote:
>
> But the main question is: do we actually want a multiline string ? As far as
> I am concerned, that question needs to be answered first, and for
> me personally the answer to that is still a resounding "no".
I would use it for GLSL shaders embedded in code or maybe other scripts like
Lua. Why is it a bad thing? Seems like an obvious win to have long strings in
Pascal.
Regards,
Ryan Joseph
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