This is why I posted to the group! You can catch things that I might miss.
For the aliasing issue, I envisioned that var parameters wouldn't be
affected. Since the address is already in a register or on the stack,
it's relatively efficient already.
For the subroutine call, that is indeed a little more difficult, and the
compiler would have to consider that a subroutine call may modify one of
the non-local values.
C/C++ was never my first language, so generally I try not to mirror it.
I even joked that seeing C-style standards in Pascal source is
tantamount to colonialism!
I've noticed that my take on coding is somewhat different to others at
times. I tend not to trust the compiler to make the most efficient
code. I think the best analogy would be the difference between the
Quake and the Unreal engines... Quake does all the BSP and portal
building itself during a map compilation stage, while with the Unreal
engine, the mapper decides where portals and the like go. It is a tiny
bit more work, but it allowed for highly detailed and optimised maps so
long as you used a bit of logical thinking.
The reason why I suggested a modifier directive is for similar reasons
why I'm doing the same thing with pure functions... for compilation
speed. If a function is marked as pure, the compiler will have to do a
lot more processing and analysis, so if all functions are implicitly
considered pure until proven otherwise, it will slow down compilation
significantly. A similar thing may happen with safe functions because
it will have to undertake data flow analysis. It's hard to say if the
compiler performance hit will be significant or not, but you may be
right in that safe procedures can be merged with data-flow analysis if
it becomes a major part of the compiler. The only risk is with
multi-threading again - if a procedure suddenly behaves differently
under the highest optimisation settings because of the lack of a
'volatile' intrinsic, I personally consider it a bug (which is why I'm
not a fan of -O4 with its advertised 'may cause side-effects').
It does make for some interesting discussion though!
Gareth aka. Kit
On 04/05/2019 09:37, Jonas Maebe wrote:
On 2019-05-03 19:37, J. Gareth Moreton wrote:
By telling the compiler that the procedure (or maybe a whole class) is
thread-safe, you are telling it that you can guarantee that any
objects, fields or global variables that you access are guaranteed to
not suddenly change mid-routine (because another thread has modified
it). This would allow the compiler to move commonly-accessed fields
into local registers or the stack for faster access, especially if the
fields are only read and not written, since they'll be guaranteed to
contain a constant value.
Multi-threading is not the main issue. The main problems are aliasing
and subroutine calls:
1) Aliasing
type
tc = class
a: longint;
procedure test(var l: longint);
end;
procedure tc.test(var l: longint);
begin
if a<>5 then
begin
l:=1;
// the above will change c.a to 1, but if c.a is in a register
that will not be detected
if a<>1 then
writeln('error');
end;
end;
var
c: tc;
begin
c:=tc.create;
c.a:=6;
c.test(c.a);
c.free;
end.
2) subroutine calls
type
tc = class
a: longint;
procedure test;
end;
var
c: tc;
procedure change;
begin
c.a:=1;
end;
procedure tc.test;
begin
if a<>5 then
begin
change;
if a<>1 then
writeln('error');
end;
end;
begin
c:=tc.create;
c.a:=6;
c.test;
c.free;
end.
In both cases, many additional scenarios are possible (there are many
different way to alias memory and to perform modifications in
subroutine calls).
For the former, you need inter-procedural alias analysis, or limit
yourself to routines that only write to local variables. For the
latter, you need to limit yourself to routines that don't call other
routines, and/or record various function attributes that indicate what
these other routines do. See e.g. the function attributes from LLVM
(http://llvm.org/docs/LangRef.html#function-attributes) like
inaccessiblememonly, inaccessiblemem_or_argmemonly, readnone,
readonly, writeonly, and argmemonly. Since LLVM found a use for them
in terms of optimising code, they're probably a good a start.
I wish to stress that I do _not_ propose or support adding any of
those attributes to the language; most of those attributes don't exist
in C/C++ either. They get added by LLVM itself while optmising and
analysing the functions, or by compiler backends for auto-generted
functions.
However, you could add compiler analyses that add those, or similar,
attributes to the implementation procdef flags
(tprocdef.implprocoptions), and then make use of those attributes even
in cross-unit calls (in case the body of the function in the other
unit has already been compiled, similar to inlining). Or in case of
whole-program optimisation, they could written and loaded for the
entire program, so you can use them even when function bodies have not
yet been parsed.
As far as the threading issue is concerned: trunk has support for the
"volatile" intrinsic. At most, I would add an optimizer option that
prevents optimisations that may break things in case "volatile" is
missing. This should happen in very few places though, since it can
only change the behaviour of a well-defined program if you are
busy-waiting on a single value that another thread may change (and do
nothing else with values produced by this other thread, unless you
also add a bunch of memory barriers and, depending on the
architecture, also acquire/release helpers).
Jonas
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