I guess Free Pascal doesn't care for the same platforms that I do :) And that would be the mobile ones - iOS, Android, Windows Phone, bada. Windows Mobile is kind of comatose now, but still. Within this set, there's quite a zoo of ABIs; almost none of those have a *single* ARM ABI. Do I need to spell out that the mobile scene is kind of a Big Deal these days, and that the installed base of Android alone dwarfs that of Raspberry Pi by orders of magnitude?
> native compilation needs to "just work" In case of said mobile platforms, making FPC work for those (espec. WinPhone) was a fun challenge that will look great on my resume, but definitely not something that "just worked". :) > You can't really mix code where the c calling convention is different. I don't think so. Since the FP ABI of a unit is known at compile time, the compiler can be smart about it and generate argument translation thunks when necessary. The key concept is the notion of "effective calling convention" - that's the combination of the declared calling convention and the module's FP ABI. For every function call that crosses the FP ABI boundary, the compiler could generate a thunk and call that instead of the original function. As for the thunks, there's nothing magical about those. I wrote some of them manually during my porting efforts. Here's one for a hard-FP function that takes two doubles and returns a double: MyFunc_thunk: fmdrr d0, r0, r1 fmdrr d1, r2, r3 stmfd sp!, {lr} blx MyFunc ldmfd sp!, {lr} fmrrd r0, r1, d0 bx lr Here's another, from another project, for a hard-FP function that takes a single double argument and returns an int, written to be PIC compliant, and switching mode into Thumb: MyFunc_thunk: fmdrr d0, r0, r1 MyFunc_ref: add r12, pc, #(MyFunc - MyFunc_ref - 7) bx r12 Naturally, the effective calling convention needs to be applied to function pointer datatypes, too. When a pointer to a soft-FP function is being assigned to a variable of a datatype that was declared in a hard-FP module, it's a thunk address that needs to be assigned instead. Same goes for scenarios with implicit function pointers - interface implementation, virtual function overriding, etc. This will break spectacularly in sketchy cases that involve casting function pointers to void pointer or, worse yet, ints, and then back. But those are sketchy anyway. Even GCC doesn't handle them right in all cases. -----Original Message----- From: fpc-devel-boun...@lists.freepascal.org [mailto:fpc-devel-boun...@lists.freepascal.org] On Behalf Of peter green Sent: Saturday, March 08, 2014 11:13 PM To: FPC developers' list Subject: Re: [fpc-devel] ARMHF a separate CPU? Why? Vsevolod Alekseyev wrote: > Does Free Pascal really treat ARMHF as a separate CPU target, It didn't when I initally implemented it and from a quick look at the code it doesn't now. What it does do is a little hacky but it followed the pattern of what was already done and a cleaner soloution would have required more radical changes. > distinct from regular ARM? May I ask why such design? In the grand symphony of native code generation, the floating point calling convention sounds, to me, as a much smaller detail than, for example, ARM vs Thumb or PIC vs. non-PIC or floating point mode per se. Indeed from a code generation point of view those are probablly more significant. On the other hand from a compatibility point of view they are far less significant, you can mix code that uses arm with code that uses thumb, you can mix PIC code with non-PIC code and you can mix code that uses the FPU with code that does floating point in software with code that uses the fpu (though IIRC fpc blocks the latter on arm eabi for no good reason). You can't really mix code where the c calling convention is different. You could in principle have a mode where the "cdecl" calling convention used to interact with c libraries put floating point values in integer registers while the calling conventions that are only used within pascal code used floating point registers but I haven't seen anyone propose implementing that. > Yet the latter features are mere options within the ARM target. > To understand the setup tets start from from a premise, namely that native compilation needs to "just work", if I build or download a native compiler for "platform x" I expect it to produce binaries that will work correctly (though they may not be optimal) on "platform x" without the need to be explicitly told how to do so at runtime. Cross compiling is a different case, those doing crossbuilds generally expect to have to do some manual configuration to get a working environment. A freepascal compiler built for a given OS will target that OS by default and each compiler only targets one CPU family. In most cases this just works, for most CPUs and operating systems that freepascal cared about the combination of OS and CPU locked down the ABI to one choice. Unfortunately arm linux is an exception to this, there have been at least four different ABIs targetted by freepascal for arm linux and all of them have been used on systems that are more than capable of running native compilers. The way this is handled is a bit hacky, each ABI has a #define (FPC_OARM, FPC_ARMEL, FPC_ARMEB and FPC_ARMHF), when building the compiler this #define it will set the default ABI and a few other things (default linker script paths, default fpu). If none of the above defines are defined and a native compiler is being built then the setting will be inherited from the abi the compiler is being built for. If a crosscompiler is being built then the default is FPC_ARMEL. I did not introduce this system, I merely expanded it to add armhf to the supported variants. At least in my original armhf patches you could override all the settings that FPC_ARMHF implied (compared to the default FPC_ARMEL) manually with enough command line flags, I don't know if that is still the case, nor do I know if it is the case for other arm variants. Florian later added code so that a compiler built for armhf and armv6 would default to targetting armv6+vfpv2 rather than armv7-a+vfpv3_d16. This was done so that building and using the compiler on raspbian (and similar raspberry pi targetted distros) would "just work". _______________________________________________ fpc-devel maillist - fpc-devel@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-devel _______________________________________________ fpc-devel maillist - fpc-devel@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-devel