On Wednesday 22 August 2007 19:18, Micha Nelissen wrote:
> Michael Van Canneyt wrote:
> >> Why is calling via a procvar very much slower than a normal call ?
> >> It's just an extra memory fetch (hopefully in cache) ?
> >
> > Jonas meant that each pixel is drawn separately. The procvar is not
> > the issue.
>
> Before me going too far in unknown territory, but isn't that the
> basis for any software implemented graphics routine: drawing pixels ?

According to Michael Abrash: No, it's not. Linedrawing is more like it.


Vinzent.

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