Hoi, Last year Nikerabbit was enrolled in a Finnish Summer of Code project. He did a ton of great work for Betawiki as part of this project. The Liquid Threads project was a GSOC project. It is used by the WikiEducator project and as such I would rate it successful.
When you look at our own bigger projects, SUL took a crazy amount of time to materialise, we are still not able to produce predictable data dumps. When you look at commercial projects, at least 50% of such projects fail to meet expectations. The notion that classical "in the office" projects do better is not one I share. When we are to do a proper job for summer of code projects, obviously all our existing developers are most likely to do the better job. Nikerabbit's project is a case in point. If there are observations why such a project does not work out as well as we hope, we should address those issues. The most important thing achieved with a summer of code project is not only the software but also the experience given to what we hope will be a developer who stays with our project after his project. Thanks, GerardM 2008/12/11 Tim Starling <[EMAIL PROTECTED]> > THURNER rupert wrote: > > hi, > > > > on http://www.mediawiki.org/wiki/Summer_of_Code_2008 there was a > > statement that such efforts are restricted by "mentoring-manpower". > > > > now that there are real people and a budget dedicated to improve > > usability, could it make sense to leverage that effort by bounties > > given in a way comparable to google sumer of code? > > > > imo this might also used to attract additional donations from > > individuals, as it is simple paraphrasable. and usability is a real > > pain to a lot of people. > > GSoC has never produced anything useful for us, so I don't know why you > think it would be a good model. Our record with contract development has > also been pretty poor. > > Our most active volunteers are adept at collaborating online in public > forums. That's because they're self-selected for that trait and they're > adequately motivated that they can perform useful projects without > supervision. Remote workers brought in via GSoC and contracts seem to have > difficulty integrating with this culture, and either perform their work in > isolation or collaborate only with their designated mentor. > > The idea of a collection of remote workers paid by the line of code might > sound nice to an online community member, but I'm beginning to think that > it's risky at best. A software development team working in an office > together might be old-school, but at least the management practices are > established, with good results commonly produced. > > -- Tim Starling > > > _______________________________________________ > foundation-l mailing list > foundation-l@lists.wikimedia.org > Unsubscribe: https://lists.wikimedia.org/mailman/listinfo/foundation-l > _______________________________________________ foundation-l mailing list foundation-l@lists.wikimedia.org Unsubscribe: https://lists.wikimedia.org/mailman/listinfo/foundation-l