> If we have a solution like Haxe, we can debug in a local native output, and 
> use the HTML/JS output only as a release.

That to me is a recipe for problems, test/debug on one runtime, deploy to 
another one, you'll get situations where smth works in testing/debug but 
doesn't or works differently in your release build.  Not good.

> but if you take the fact that the plugin word is getting to an end


I don't agree with that.  Here's Adobe's roadmap on this:

"Adobe believes that the Flash runtimes are particularly and uniquely suited 
for two primary use cases: creating and deploying rich, expressive games with 
console-quality graphics and deploying premium video.  This shift in focus for 
Flash does not mean that existing content will no longer run, or that Flash 
cannot be used for content other than gaming and premium video. However, it 
does mean that when prioritizing future development and bug fixes, gaming and 
premium video use cases will take priority."

That to me says that Flash player/AIR aren't going away, quite the opposite in 
fact as Flash player/AIR (for mobile) are core components of Adobe's new gaming 
strategy for building a business on top of Flash.

> but you don't get it anymore in the next flash builder versions, because of 
> the Adobe's strategy shift.

Do we know this for sure ?  I've not read anything that tells me this.  And 
frankly, I can't see how Adobe is going to monetize Flash without top-notch dev 
tools.  Indeed, their roadmap says this:

"The Flash runtimes provide a number of key advantages and differentiators as a 
gaming platform, including the following: .... World-class creative and 
developer tooling including Adobe Flash Builder, Adobe Flash Professional, 
Adobe Photoshop, and Adobe Illustrator".

But maybe I'm reading all this wrong or maybe I'm believing too much what I 
think I'm reading or maybe the people here advocating a HTML/JS strategy for 
Flex have been burned more by Adobe than I have.


On 17.11.2012, at 14:47, sébastien Paturel wrote:

> Why? as we said it before, its only to get rid of Adobe's runtime for the 
> long term future of flex.
> The last year should have convinced you thats its too dangerous to be so 
> dependant to Adobes decisions.
> And no one wants to turn the AS3/MXML code to HTML/JS.  its only an 
> alternative as a runtime. You would still use the same AS3, the same Flash 
> builder.
> If we have a solution like Haxe, we can debug in a local native output, and 
> use the HTML/JS output only as a release.
> 
> "Flash builder with a pretty nice, WYSIWYG GUI builder"
> but you don't get it anymore in the next flash builder versions, because of 
> the Adobe's strategy shift.
> 
> "the code you run/debug will not be the actual code you wrote"
> but if you take the fact that the plugin word is getting to an end, theres 
> not much choices left. and you have to rely on a new layer which will replace 
> the plugin.
> 
> "like the man said, if it ain't broke, don't fix it"
> Again, the flex future is broken, and we have to fix it.
> 
> Le 17/11/2012 15:30, Hordur Thordarson a écrit :
>>> if all says that HTML5 is not ready yet for RIA and enterprise apps that 
>>> flex can do very well, why the hell would we try to render flex on HTML5 
>>> engine for
>> My question exactly, why the heck, when we have the best cross-platform UI 
>> lib out there with allready pretty darn good deployment options (from a 
>> technical/ubiquity perspective), do we want to go and turn our AS3/MXML code 
>> into HTML and JavaScript for running in the browser?  If the only thing that 
>> is gained by that is to get rid of the Adobe VM dependency then I say we're 
>> giving up much more than we are getting.
>> 
>> I'm using Flex and deploying to Flash player / AIR specifically so I don't 
>> have to deal with HTML/JS/CSS.  And someone please correct me if I'm wrong, 
>> but currently I have an excellent debugging experience for my Flex apps with 
>> FlashBuilder and Flash player, I can set breakpoints, step through my code 
>> etc, works like a charm.  If Flex is rewritten and the decision is made to 
>> compile to HTML/JS, as far as I can see, this experience has been downgraded 
>> significantly because now I have to debug generated HTML/JS code, not my own 
>> code.  This is the problem with cross-compilation.
>> 
>> Also, what would the experience be on the dev tools side ?  Currently we 
>> have Flash builder with a pretty nice, WYSIWYG GUI builder and as I said, a 
>> pretty nice compile-run-debug experience.  If Flex is ported to Haxe or some 
>> other language, we are back to square one as far as this is concerned.  If 
>> Flex sticks to AS3/MXML but then gets cross-compiled into HTML/JS, then as I 
>> said above, the code you run/debug will not be the actual code you wrote.  
>> All sorts of new problems will follow.
>> 
>> I'm really hoping I'm wrong and way to pessimistic about all this, and will 
>> happily change my views on this if someone shows me some evidence that even 
>> though Flex is rewritten and the Adobe dependency ditched, we will not loose 
>> the nice dev experience that Flex has today.
>> 
>> I'm a Apple/Mac guy and have been since the days of the Apple II.  I've been 
>> programming for about as long.  And as such, I've often had the problem that 
>> I wanted to develop on my Mac but be able to deploy to Windows, or both.  
>> Out of the countless number of frameworks and tools and programming 
>> languages that I've tried through the years, nothing at all matches the 
>> Flex/Flash player/AIR combo.  Nothing, period.  And I think we owe it to 
>> Flex to not just cut out most of what makes it great just to get rid of the 
>> Adobe dependency.  At the very least, if a totally new Flex is started, 
>> possibly with another programming language and deployment runtime, I would 
>> hope that there would also be an ongoing lobbying effort concerned with 
>> showing Adobe what a great use of Flash player and AIR the Flex framework 
>> is, because there is nothing seriously wrong with the Flex platform as it 
>> is, and like the man said, if it ain't broke, don't fix it :-)
>> 
>> On 17.11.2012, at 13:54, sébastien Paturel wrote:
>> 
>>> i was in fact talking about enterprise app.
>>> it is already quite rapidly heavy perf consuming.
>>> if all says that HTML5 is not ready yet for RIA and enterprise apps that 
>>> flex can do very well, why the hell would we try to render flex on HTML5 
>>> engine for native apps.
>>> I was talking about 3D rendering, in a starling sens, as a background 
>>> rendering engine, not as application.
>>> 
>>> 
>>> Le 17/11/2012 14:25, Nils Dupont a écrit :
>>>> It really depends on which kind of application you want to deploy. I was
>>>> more thinking of common "entreprise" oriented applications, e.g. a few
>>>> views, with a few lists and a few forms. For 3D rendering I agree that it
>>>> is not the best way to go.
>>>> 
>>>> 
>>>> 2012/11/17 sébastien Paturel <sebpatu.f...@gmail.com>
>>>> 
>>>>> Does not cordova only launch a web browser wrapped in an native app?
>>>>> If so, its very bad result in terms of performances right?
>>>>> in a native app environement, we can leverage from 3D rendering (the best
>>>>> performances), but with cordova solution, we will use the lowest 
>>>>> performant
>>>>> renderer available, the HTML5 renderer.
>>>>> it does not sound very promising to me, but maybe i'm wrong.
>>>>> 
>>>>> 
>>>>> Le 17/11/2012 14:14, Nils Dupont a écrit :
>>>>> 
>>>>>  Has anyone tried to make a bridge between Apache Flex and Apache Cordova?
>>>>>> I mean generating an Apache Cordova HTML5/JS application from a Flex
>>>>>> Mobile
>>>>>> MXML/AS3 application (at least for a subset of Flex Mobile components 
>>>>>> e.g.
>>>>>> views & transitions, lists, input controls, native APIs access, web
>>>>>> service
>>>>>> access, etc.)
>>>>>> Apache Cordova has the advantage to be able to target 7 different mobile
>>>>>> OS
>>>>>> and of course is open source.
>>>>>> For the UI controls, it is possible to use different librairies (JQuery
>>>>>> UI,
>>>>>> Twitter Bootstrap, etc.)
>>>>>> Maybe it is also an other way to consider in order to be able to deploy
>>>>>> Flex Mobile applications to mobile devices without
>>>>>> the use of Air runtime?
>>>>>> Nils
>>>>>> NB: Concerning desktop applications, Flash Player remains, in my opinion,
>>>>>> the best way to deploy cross-browser applications.
>>>>>> 
>>>>>> 
>>>>>> 2012/11/17 Maxime Cowez <maxime.co...@gmail.com>
>>>>>> 
>>>>>>    Are developers on this list still able to earn a living building new
>>>>>>> Flex apps, or are you maintaining old ones?
>>>>>>> 
>>>>>>> I was actually hired 9 months ago by my current company to set up a new
>>>>>>> Flex development branch, as they wanted a share of the market in that
>>>>>>> area.
>>>>>>> As such I am mainly creating new "enterprise" apps for government 
>>>>>>> clients
>>>>>>> so I can take full advantage of Spark and don't have to worry about
>>>>>>> legacy
>>>>>>> too much. From my experience in that short amount of time I can tell you
>>>>>>> this: we started by creating small(-ish), fairly risc-free projects,
>>>>>>> which
>>>>>>> we could deliver with very good quality and on time even though on a
>>>>>>> tight
>>>>>>> deadline. Because of Flex's RAD (rapid application development)
>>>>>>> possibilities we were able to use prototypes to discuss functionality
>>>>>>> early
>>>>>>> in the development process. All of which lead to very satisfied
>>>>>>> customers,
>>>>>>> of which some were known to be "clients from hell". Bigger orders are
>>>>>>> rolling in as we speak.
>>>>>>> 
>>>>>>> I'd like to highlight one specific approach we took in selling Flex: a
>>>>>>> customer wanted us specifically to use Dojo as a technology. We took the
>>>>>>> risk to develop a small prototype in Flex and presented it to them. They
>>>>>>> saw immediately that the UX was far superior to what they were used to.
>>>>>>> And
>>>>>>> we told them we could *perhaps* deliver the same with Dojo, but it would
>>>>>>> cost them at least twice as much (which is a true estimate - not just 
>>>>>>> for
>>>>>>> selling purposes - and we had just proven by delivering the prototype in
>>>>>>> no
>>>>>>> time). They did not have to think very long about it...
>>>>>>> 
>>>>>>> We've been trying out various enterprise-level HMTL5/JS frameworks and
>>>>>>> the
>>>>>>> truth is, none of them comes even close to what Flex can do in terms of
>>>>>>> stability, possibilities, performance and most importantly (for the
>>>>>>> customer) development time. And yes I've included performance in that
>>>>>>> list:
>>>>>>> none of those enterprise-level frameworks have decent performance
>>>>>>> compared
>>>>>>> to Flex when presenting lots of data; I'm only speaking of classic
>>>>>>> web-applications here.
>>>>>>> 
>>>>>>> @paul There's a team not far from my desk that's making a GIS 
>>>>>>> application
>>>>>>> with GWT: the project is a total mess and we're loosing money on it.
>>>>>>> 
>>>>>>> To sum it up: from my experience Flex as it is now still can be sold in
>>>>>>> markets that are not too sensitive to buzzwords.
>>>>>>> 
>>>>>>> 
>>>>>>> On Sat, Nov 17, 2012 at 9:34 AM, Paul Hastings <paul.hasti...@gmail.com
>>>>>>> 
>>>>>>>> wrote:
>>>>>>>> Are developers on this list still able to earn a living building new
>>>>>>>> Flex
>>>>>>>> 
>>>>>>>>> apps, or are you maintaining old ones?
>>>>>>>>>>  in our neck of the woods flex is still kind of king for old school
>>>>>>>> GIS
>>>>>>>> applications (analytical/decision support/etc.) especially w/ESRI
>>>>>>>> 
>>>>>>> backends.
>>>>>>> 
>>>>>>>> mainly for desktops & some stripped down functionality for 
>>>>>>>> tablets--much
>>>>>>>> 
>>>>>>> of
>>>>>>> 
>>>>>>>> the processing is shared between client & backends.
>>>>>>>> 
>>>>>>>> while i'm sure there are some big/complex JS/JTML5 apps for this market
>>>>>>>> somewhere, haven't actually seen any.
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
> 
> 

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