On 8/30/12 4:54 AM, "olegsivo...@gmail.com" <olegsivo...@gmail.com> wrote:
> Hello,
> This is perhaps an old thread, but this is the only one that mentions
> pbutil. So, I'll ask here.
>
> I'm trying to build the SDK on Linux, and it wants me to have this
> file in the PIXELBENDER_HOME - I don't have it, and can't find where
> to download it from.
>
> But secondly, seriously... why PixelBender is at all a mandatory
> requirement? I never used it, and am not going to. It does not work
> for me at all on any chip, nor AMD neither NVidia (didn't try Intell
> or Matrox, but I wouldn't believe in miracles...) what's the point of
> making it a requirement? Can it just fail silently and let the rest of
> the build continue or be excluded at all, if PixelBender is not
> installed?
There are some default pbj files in the SDK in order to achieve "parity".
They have to be generated from source. Feel free to find a way around it.
>
> It would be also cool, if AIR was not a requirement either, and was an
> opt-in for the build, because, obviously, there's nothing you can do
> with it on Linux...
Those of you using Linux are welcome to propose ways to get around these
requirements.
>
> Also, what's the plan regarding the player? Adobe dropped all support
> since 11.2. Will you drop Linux support in the next version as well?
> If not, how are you going to compile that, when there's no
> corresponding player?
Again, those of you using Linux will have to take responsibility for making
sure things work to your satisfaction.
>
--
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui