My perhaps naive vision of what FalconJS would do (at least in the first version), was that it would grab some kind of HTML5 canvas element; and do everything in that rectangle: all drawing and event handling would occur in that element. It's a 'simple' way to put a foot in the door of the HTML5 world. Well, I know that almost nothing is really simple. But it may be the simplest way. Sorry if you guys had all that figured out already, I'm a newbie here. ;o)

Anyway, I wonder how realistic this approach is.

Yvon Sauvageau

-----Original message-----
From: "Michael A. Labriola" <labri...@digitalprimates.net>
To: "flex-dev@incubator.apache.org" <flex-dev@incubator.apache.org>
Sent: Wed, Aug 29, 2012 23:10:32 GMT+00:00
Subject: RE: Cross-compiling Flex to HTML5/Javascript (Was : Update on Falcon donation)

Whereas with HTML(5) there is nothing in the standard that will let us do
specialization (via inheritance or composition) I cannot dream up new elements and expect a browser to understand it out of the box.

In flash player there is nothing but a text field and the ability to make some rectangles.... how did we get to Flex?

Mike


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