My perhaps naive vision of what FalconJS would do (at least in the first
version), was that it would grab some kind of HTML5 canvas element; and do
everything in that rectangle: all drawing and event handling would occur in
that element. It's a 'simple' way to put a foot in the door of the HTML5
world. Well, I know that almost nothing is really simple. But it may be the
simplest way. Sorry if you guys had all that figured out already, I'm a
newbie here. ;o)
Anyway, I wonder how realistic this approach is.
Yvon Sauvageau
-----Original message-----
From: "Michael A. Labriola" <labri...@digitalprimates.net>
To: "flex-dev@incubator.apache.org" <flex-dev@incubator.apache.org>
Sent: Wed, Aug 29, 2012 23:10:32 GMT+00:00
Subject: RE: Cross-compiling Flex to HTML5/Javascript (Was : Update on
Falcon donation)
Whereas with HTML(5) there is nothing in the standard that will let us do
specialization (via inheritance or composition) I cannot dream up new
elements and expect a browser to understand it out of the box.
In flash player there is nothing but a text field and the ability to make
some rectangles.... how did we get to Flex?
Mike