> > > I was trying to be generic. Rename whatever playerglobal swc file you > have to playerglobal.swc. Depending where you download it from the > original name differs. >
That's what I figured, but it took me a while to get it :-) Maybe you should call it playerglobalXX_X.swc to make it clear. > > > > > >I am working with the bin version. I have set the PLAYERGLOBAL_HOME > >environment variable, but I am getting this error: > > > >*unable to open 'C:\p\flex_os\4.8_rc1\2\**frameworks\C:\p\flex_os\** > >playerglobal\11.1\**playerglobal.swc'* > > What are you doing when you get this error? Steps: 1. Flex project that I create with Adobe Flex 4.6. 2. Add the PLAYERGLOBAL_HOME as an environment variable and pointed to where I have my playerglobal.swc is located. 3. In Flash Builder, switch the project to compile with the new Apache Flex 4.8 sdk. 4. Clean and rebuild This error message appears in the Problems window of Flash Builder. > It looks like you have several concatenated paths. Did you do a set in a > command window to see what the value of PLAYERGLOBAL_HOME is? I'm a mac > user but I was able to > follow my own instructions yesterday and get everything to build on my > vmware instance. We know there is an issue with spaces in directory names > but that doesn't look like what this is. > This is what I get when I test it in my command window: C:\>set PLAYERGLOBAL_HOME PLAYERGLOBAL_HOME=C:\p\flex_os\playerglobal\11.1 This looks correct. Also, without setting the PLAYERGLOBAL_HOME, I am getting this error: *unable to open 'C:\p\flex_os\4.8_rc1\2\frameworks\\playerglobal.swc'* It looks like the concatenation logic is adding PLAYERGLOBAL_HOME in between 'C:\p\flex_os\4.8_rc1\2\frameworks\' and '\playerglobal.swc' instead just concatenating playerglobal.swc at the end of PLAYERGLOBAL_HOME > > > >Also, should I have to set any environment variable when I am working with > >the bin version? Adobe Flex 4.6 does not need such variables to be > >manually created. > > Adobe Flex was shipped with the AIR integration kit and playerglobal.swc > in its directory structure. Apache doesn't allow that unless the licenses > are all compatible which as we all know they are not. The Adobe pieces are > considered build tools and are prerequisites that you need to install. > Apache wants to make it very clear to people what code has an Apache > license and what code is considered third-party. > Got it. Thanks!