On 4/26/12 10:30 AM, "olegsivo...@gmail.com" <olegsivo...@gmail.com> wrote: > > But there's published documentation with precise description of what the > API do - why copying that would be a reverse engineering? It's like if I > wanted to write a driver for NVidia adapter - there's no way I would avoid > copying all the same API they have in the hardware, and, eventually it > would have all the same interface as the NVidia proprietary drivers. That's > not stealing from NVidia (in the case outlined above), it's just creating > an alternative, which cannot vary from the original because of what it does. I'm not a lawyer, and I've been surprised by how some of this legal stuff works. Above you used the word "copy" which I believe the legal term "Copyright" is meant to limit. IMO, the problem is made more complex in that playerglobal.swc is not really code, it is more like a document. -- Alex Harui Flex SDK Team Adobe Systems, Inc. http://blogs.adobe.com/aharui
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