I did some more testing and found that it seems to be a case of GC never 
collecting any garbage. I set up an app to create a new object and assign it to 
a property every 20 milliseconds. On 10.3 and 11.1 the memory footprint 
remained steady. On 11.2, it grew and grew.

A couple of guys from the player team got in touch and are looking at it 
though. 

E:)


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-----Original Message-----
From: Michael A. Labriola [mailto:labri...@digitalprimates.net] 
Sent: 11 April 2012 17:33
To: flex-dev@incubator.apache.org
Subject: RE: Memory issue in Flash Player 11.2

>Yup. It's rock steady in 10.2, but leaking like a sift in 11.3. Grew from 500 
>meg to 1.3 gig in two hours.

Was just playing with this. *if* my limited investigation is correct, it looks 
like NetConnection calls are once again leaking memory... we helped get this 
fixed last time. Let me see if I can find those old test harnesses.

Mike

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