Hello, more out of curiosity: what is the main difficulty behind using FontSwf? Is it the generation of the proper SWF tag or is it the generation of the outlines or the kinds of fonts it supports, or is it the parsing the source font files? I'm asking this because there is another OSS code that manages fonts inclusion (beside the font managers used in SDK compiler). Actually two that I know, but I don't know on the very technical level how outlines / font images are being embedded. By "difficulty" I mean: what is the main reason FontSwf is used and what part of it one would need to rewrite in order to reproduce the functionality it provided today (we could still modify the other font managers, right)?
Finally, I'm not very fond of the compiler design as it is today, which says that every thing related to the compilation process must be piled up into the same heap. Possibly, in the longer run, if people agree... it would be better to split it to modules. I'd see it as a positive thing to have decoders and the linker as a separate module. But this is a plan for a _very_ distant future, if at all :) Best. Oleg