On 12/03/2012 15:34, Justin Mclean wrote:
Do you mean s:TextInput? s:TextInput uses TLF under the hood. As the event
doesn't bubble by default you might not get it at s:TextInput level but need to
listen on the text component inside it? textDisplay for instance? Just a guess
and I could be way off track here.
I didn't use TextInput but flash.text.TextField. I found the
imeStartComposition used in ContainerController [1]. And it seems to add
it to the container sprite ... But I didn't find anything else that
seems to be done.
yours
Martin.
[1]
http://code.google.com/codesearch#hv4KTTESBuw/trunk/tlf/src/main/flex/flashx/textLayout/container/ContainerController.as&q=imeStartCompositionHandler%20package:http://tlfx%5C.googlecode%5C.com&l=1387