I believe some multi-threading does exist now:

"Multi-threaded video decoding (Windows, Mac OS, and Linux) -- The
video decoding pipeline is now fully multi-threaded. This feature
should improve the overall performance on all platforms. Note that
this feature is a significant architecture change required for other
future improvements."

via: http://labs.adobe.com/technologies/flashplatformruntimes/flashplayer11-2/

On Mon, Feb 6, 2012 at 3:24 PM, Gordon Smith <gosm...@adobe.com> wrote:
> I'm not really sure but I presume concurrency is important for various gaming 
> uses cases. As you know, Adobe's new focus for Flash Player is on gaming and 
> high-end video and if a new feature doesn't further this new strategy, it is 
> less likely to happen.
>
> - Gordon
>
> -----Original Message-----
> From: Joan Llenas Masó [mailto:joan.llenas.m...@gmail.com]
> Sent: Monday, February 06, 2012 10:47 AM
> To: flex-dev@incubator.apache.org
> Subject: Re: will ever adobe give the flashplayer to the opensource comunity
>
> Hi Gordon,
> From my ignorance in this field... I'm cuorious about what use cases will 
> this concurrency model be solving.
> Number crunching is one of them for sure, as there's no need to share memory, 
> but do you have anything more "Flash Player oriented" in mind?
>
> Cheers!
>
>
>
> --
> Joan Llenas Masó
> http://joan.garnet.io
> @joangarnet (es)
> @joanllenas (en)
>
>
>
> On Mon, Feb 6, 2012 at 19:31, Gordon Smith <gosm...@adobe.com> wrote:
>
>> Yes, concurrency is coming ASAP.
>>
>> Gordon Smith, Adobe
>>
>> -----Original Message-----
>> From: Jarosław Szczepankiewicz [mailto:jszczepankiew...@gmail.com]
>> Sent: Sunday, February 05, 2012 11:46 PM
>> To: flex-dev@incubator.apache.org
>> Subject: Re: will ever adobe give the flashplayer to the opensource
>> comunity
>>
>> it will materialize for sure (the question is when) if they want to
>> "invest in gaming", currently even low end machines have at least two
>> physical cores. But I am afraid that the api given to the user will be
>> not comparable to what we call worker i.e. in java. I speculate but in
>> order to not complicate AVM internal synchronization they probably
>> will use workers in form something of swfloader (from flex). Separate
>> swf with passed variables (by values), without access to some shared
>> memory (stage, display list, arrays etc.), returning some new
>> objects?. Something more comparable to modern languages with
>> multhtreading will complicate the internals of AVM, and adobe can not
>> afford making the AVM not backward compatible at this moment. But that only 
>> my speculations.
>>
>> 2012/2/6 Nicholas Kwiatkowski <nicho...@spoon.as>:
>> > Multithreading (actually, it is a psudo-thread using child workers)
>> > was talked about publicly at MAX a few months ago.  They have not
>> > committed to anything, but they did state that they have it on their
>> current roadmap.
>> >  To us, that means that we may see it in a future release of the FP
>> > (hopefully sooner than later), but it may never materialize.
>> >
>> > -Nick
>> >
>> > On Sun, Feb 5, 2012 at 5:04 PM, Stephane Beladaci <
>> > adobeflexengin...@gmail.com> wrote:
>> >
>> >> Agreed, I do not believe we need Flash Player to be opened source
>> >> to do great stuff with Apache Flex, as I think you mentioned before
>> >> Alex the cost for Flex is now 0 since the community will be
>> >> developing so even with the Flash Player as it is we should be able
>> >> to keep pushing Flex further than Adobe did since there is no
>> >> commercial agenda anymore. Adobe will probably also improved the
>> >> Flash Player as part of their own agenda and use, is multi
>> >> threading still on the map for
>> this year?
>> >>
>> >> > On 2/4/12 5:24 PM, "Stephane Beladaci"
>> >> > <adobeflexengin...@gmail.com>
>> >> wrote:
>> >> > OK, that's enough speculation for now.  Let's move on.  I will
>> >> > probably
>> >> ask
>> >> > my management chain every year on the anniversary of Apache
>> >> > Flex's acceptance into the incubator if this is the year we will
>> >> > open source
>> it.
>> >> > Last time I asked, the answer was not "never".
>> >> >
>> >> > But for now, this podling has to assume there won't be any
>> >> > improvements
>> >> in
>> >> > the flash player and make the best of what we have now.  And I am
>> >> > still convinced that what we have now is capable of really
>> >> > impressive
>> stuff.
>> >> >
>> >> > --
>> >> > Alex Harui
>> >> > Flex SDK Team
>> >> > Adobe Systems, Inc.
>> >> > http://blogs.adobe.com/aharui
>> >> >
>> >>
>>

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