On Mon, Jan 30, 2012 at 1:36 AM, Dirk Eismann <[email protected]> wrote: > Just wondered if we could circumvent the issues with hosting and > downloading playerglobal.swc by just stubbing the needed classes by > using native function declarations. This way we could link against the > stubbed as files and would not need to link against the swcs. > > E.g. for the playerglobal flash.display.DisplayObject class we'd need > to stub the API in a handmade flash.display.DisplayObject class with > all properties / methods marked "native" > > public native function get accessibilityProperties():AccessibilityProperties > public native function set > accessibilityProperties(value:AccessibilityProperties):void > > public native function > getBounds(targetCoordinateSpace:DisplayObject):Rectangle; > > and so on. > > I'm sure this should work technically. Not sure about license issues, though. > > Dirk.
Not sure we want to do that with a moving target. Since we don't own playerglobal.swc, we should not try to replicate it. My 2 cents. - Doug
