Thank you for your input Haykel! I'm very pleased to hear that it worked
well for you and you're happy with the results.

On Mon, Jan 23, 2012 at 12:55 PM, Haykel BEN JEMIA <hayke...@gmail.com>wrote:

> I also find that the Behavior pattern is a powerful way of making
> components much lighter, more configurable and easier to extend and
> customize. I have used this pattern in one of my last Flex projects to
> create different versions of the same application with different features
> (features are implemented as behaviors). Configuring an applications
> features was only a matter of attaching the required behaviors an adding a
> new feature was only a matter of implementing a new behavior. I can also
> see new extensions or plugins implemented as behaviors in the future, which
> can be easily attached to your own custom components.
>
>
>
> On 23 January 2012 11:15, Bogdan DINU <flex.programm...@gmail.com> wrote:
>
> > This is not only about accessibility. It's about everything : behavior
> > classes would be specialized in one and one only. I'm writing a new blog
> > post right now, expanding the benefits that I've presented to you.
> >
> > On Mon, Jan 23, 2012 at 12:12 PM, Giorgio Natili <g.nat...@gnstudio.com
> > >wrote:
> >
> > > >Benefits :
> > > >
> > > >1) maintaining inheritance with older versions of SDK while writing an
> > > >entirely new framework;
> > > >2) lightweight components based on UIComponent;
> > > >3) lightweight jobs for sdk managers;
> > > >4) smaller memory foot print compared to previous versions;
> > > >5) high customization of components for advanced developers while
> > > >benefiting of inheritance in order for new comers to use existing
> > > >tutorials
> > > >(of course, until new documentation will be created);
> > > >6) much more clear logic and understanding of components lifecycle;
> > > >7) provides a powerful new way of including other frameworks to the
> sdk
> > > >(example : let's say that you totally override a behavior class, in
> > order
> > > >to make use of injections in the entire framework).
> > >
> > > I don't see how this affect accessibility...
> > >
> > > >
> > > >Regarding trains, I think there is no resemblance. But if you have an
> > idea
> > > >on how to achieve that with traits, I'm interested!
> > >
> > > If I found a free slot this week I'll try to elaborate, glad you are
> > > interested!
> > >
> > > :)
> > >
> > >
> > >
> >
> >
> > --
> > http://www.badu.ro
> >
>



-- 
http://www.badu.ro

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