If you only have a C compiler, how can you compile the C++ code to put a C frontend on it?
On Sat, Oct 6, 2012 at 2:01 AM, Gravis <[email protected]> wrote: > I'm implementing a FLAC decoder from scratch (save OGG stuff if I can > help it) because libFLAC simply will not fit my embedded platform, > For the most part I'm implementing using just the documentation but > not all of the documentation is concise (especially about variable > sized fields) and after looking at the libFLAC source I find myself > befuddled so I thought it best to get the information from the people > who know these things. So... > > In "FRAME_HEADER" there is a field of a variable size field with the > description "if(variable blocksize) \n <8-56> : 'UTF-8' coded sample > number (decoded number is 36 bits)" and I find the encoding scheme is > somehow alien (I can't figure out what it has to do with UTF-8) and > it's two following fields to be incomprehensible. There doesn't seem > to be any information indicating their purpose either. > > The location and coding of audio samples is very nebulous in that I > don't know where they are or the specifics of how any of their > encoding scheme work. More details, links to more information and > maybe even some pseudo code would be very helpful. The documentation > about the metadata is great... but it kinda goes downhill after that. > It would be fantastic if someone could update the documentation with > more information and details. > > Just a side note, the code seems to be written as if it were intended > to be written in C++ (even to comments talk about it as if it were), > so why not just make it C++ and put a C frontend on it? > > -Gravis > _______________________________________________ > flac-dev mailing list > [email protected] > http://lists.xiph.org/mailman/listinfo/flac-dev >
_______________________________________________ flac-dev mailing list [email protected] http://lists.xiph.org/mailman/listinfo/flac-dev
