On 2020-08-23 11:07, Carl Zwanzig wrote:
…I'm fairly sure that someone will object to a point below. Go ahead, but also suggest something better….
…Original content:
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Process to create output docs:
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Output organization & formats:
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"Rules of the game"? …
…

This sounds like fun. I'll play!

I think it would help to state explicitly some fairly fundamental premises. We should state that documentation is important, and adds value to the project. Something along the lines of a vision and mission and values statement for the documentation effort. In most projects this would go without saying, but in the FFmpeg project I believe these premises aren't accepted by everyone. Sooner or later in some patch debate, we will have to appeal to these premises to justify a documentation change.

I think it would help to write down personas[1], in the sense of interaction design, to explain who we think reads the documentation. This will help us make decisions about what level of detail is appropriate, and what kind of material to include. One persona is the person who isn't interested in the details of digital video, they just want to convert from format A to format B, and heard ffmpeg could do that. Another persona is the digital video specialist who is looking for a versatile processing tool. Another persona is the system integrator connecting a camera type A to streaming channel B with FFmpeg providing the glue. Another persona is the devops expert at BigComputerCompany who is deploying FFmpeg to a cloud-based image processing pipeline. Another persona is the digital media software developer who is working on adding support for format X to Ffmpeg. And so on. By defining these personas, we defend their needs against those who might dismiss them as "lazy beginners".

I think it would help to articulate quality standards for the documentation. For instance, documentation must be complete. Every parameter to a filter or format must be included in the documentation, and no parameter may be in the documentation which is not supported by the software. Every data type or keyword accepted by a parameter must be defined in the documentation or via at most one click on a hyperlink. Etc.

I think it would help to come up with a different global structure for the documentation. Separate tutorial, and cookbook, and reference material. Build a chapter and section structure which suits the content we actually have (the present structure looks like the outcome of a lot of accretion over time without restructuring). Come up with a URL scheme that permits effective cross-linking to shared definitions, with URLs that are stable over time.

I think there is no escaping that people are going to be using a lot of different versions of FFmpeg. It is desirable to snapshot the documentation at major version changes, so that someone with an old version of FFmpeg has a chance of finding an old version of the docs that matches their software.

Those are a few thoughts to add to the conversation.

[1] https://www.interaction-design.org/literature/article/personas-why-and-how-you-should-use-them

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