Hi

On Mon, Nov 6, 2017 at 9:39 AM, Jakob Schneider
<schneider_jakob...@hotmail.com> wrote:
>
> Hi everyone,
>
> I am trying to use NVDEC to speed up my transfers of OpenGL related stuff (3D 
> Objects), that means treat these objects as images and encode them. As stated 
> at https://developer.nvidia.com/nvidia-video-codec-sdk#NVDECFeatures, NVDEC 
> only supports the YUV420 pixel format, so I can’t put my numbers in RGB – 
> Image files and encode them.
>
> My question is, is there a possibility to create images with yuv420 pixel 
> format, and feed these images to ffmpeg, or do I have to write my own 
> program, where I put my data in the YUV planes and encode them?
>

Use -pix_fmt yuv420p to get ffmpeg to output images with that pixel
format, if you'd like to add an intermediate step for ffmpeg to
process your images.
I am most likely taking an overly simplistic approach to your question.
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