Hi to all, I'm using ffmpeg example to create a video decoder and rendering that uses DXVA2 hardware acceleration. I noticed that when I release the IDirectXVideoDecoder at the end of a video some bytes (~0,73 Kb) are not released properly.
I took a snapshot of the memory when all elements are released and I noticed that CDxva2Container::CreateDecodeDevice allocates memory (~0.70 KB) that are not released. How can I properly release the memory? I use ffmpeg 3.2 and DirectX June 2010. Thanks, Gabriele _______________________________________________ ffmpeg-user mailing list [email protected] http://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
