On Tue, Feb 25, 2020 at 6:03 PM Mark Thompson <s...@jkqxz.net> wrote:
> On 25/02/2020 04:32, Vittorio Giovara wrote: > > On Mon, Feb 24, 2020 at 5:18 PM Mark Thompson <s...@jkqxz.net> wrote: > >> On 24/02/2020 21:28, Vittorio Giovara wrote: > >>> On Sun, Feb 23, 2020 at 6:41 PM Mark Thompson <s...@jkqxz.net> wrote: > >>> > >>>> --- > >>>> libavcodec/Makefile | 2 +- > >>>> libavcodec/cbs_h265.c | 99 > +++++++++++++++++++++++++++++++++++++++++++ > >>>> libavcodec/cbs_h265.h | 18 ++++++++ > >>>> 3 files changed, 118 insertions(+), 1 deletion(-) > >>>> create mode 100644 libavcodec/cbs_h265.c > >>>> > >>>> ... > >>>> +void > >>>> > >> > ff_cbs_h265_fill_sei_mastering_display(H265RawSEIMasteringDisplayColourVolume > >>>> *mdcv, > >>>> + const > >>>> AVMasteringDisplayMetadata *mdm) > >>>> +{ > >>>> + memset(mdcv, 0, sizeof(*mdcv)); > >>>> + > >>>> + if (mdm->has_primaries) { > >>>> + // The values in the metadata structure are fractions > between 0 > >>>> and 1, > >>>> + // while the SEI message contains fixed-point values with an > >>>> increment > >>>> + // of 0.00002. So, scale up by 50000 to convert between > them. > >>>> + > >>>> + for (int a = 0; a < 3; a++) { > >>>> + // The metadata structure stores this in RGB order, but > the > >>>> SEI > >>>> + // wants it in GBR order. > >>>> + int b = (a + 1) % 3; > >>>> > >>> > >>> this is a pretty minor comment, but do you think you could use the more > >>> legible way present in other parts of the codebase? > >>> const int mapping[3] = {2, 0, 1}; > >>> rather than (a + 1) % 3; > >> > >> Ok. > >> > >> Is there a specific reason to make it on the stack rather than static? > I > >> see it's there in hevcdec. > >> > > > > No particular reason, I just find it more readable, if you think it's a > > really bad practice then you could keep the code as is. > > Sorry, my question wasn't very clear. I don't mind the change. But: > > Is there a reason why the array in hevcdec (and your suggestion) is not > static? (Some sort of compiler optimisation effect I'm missing, maybe.) > Intuitively it feels like it should be static const rather than being > constructed on the stack every time the function is called. > Oops no, there isn't any to my knowledge, feel free to add it though. -- Vittorio _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".