Andreas Rheinhardt:
> If an audio stream is present, the Sega FILM muxer checks for its
> compability with the container during init, so that the very same check
> needn't be repeated during writing the trailer.
> 
> Essentially the same is true for the presence of a video stream: It has
> already been checked during init. Furthermore, after the check for the
> presence of a video stream succeeded, a pointer is set to point to the
> video stream. Yet said pointer (which was NULL before) will be
> derefenced anyway regardless of the result of the check. Coverity thus
> complained about this in CID 1434155 and removing this pointless check
> will also fix this issue.
> 
> Signed-off-by: Andreas Rheinhardt <andreas.rheinha...@gmail.com>
> ---
>  libavformat/segafilmenc.c | 8 ++------
>  1 file changed, 2 insertions(+), 6 deletions(-)
> 
> diff --git a/libavformat/segafilmenc.c b/libavformat/segafilmenc.c
> index 5ac60ea5c3..4f881f4f2f 100644
> --- a/libavformat/segafilmenc.c
> +++ b/libavformat/segafilmenc.c
> @@ -292,15 +292,9 @@ static int film_write_header(AVFormatContext 
> *format_context)
>  
>      if (film->audio_index > -1)
>          audio = format_context->streams[film->audio_index];
> -    if (film->video_index > -1)
> -        video = format_context->streams[film->video_index];
>  
>      if (audio != NULL) {
>          audio_codec = get_audio_codec_id(audio->codecpar->codec_id);
> -        if (audio_codec < 0) {
> -            av_log(format_context, AV_LOG_ERROR, "Incompatible audio stream 
> format.\n");
> -            return AVERROR(EINVAL);
> -        }
>      }
>  
>      /* First, write the FILM header; this is very simple */
> @@ -317,6 +311,8 @@ static int film_write_header(AVFormatContext 
> *format_context)
>      ffio_wfourcc(pb, "FDSC");
>      avio_wb32(pb, 0x20); /* Size of FDSC chunk */
>  
> +    video = format_context->streams[film->video_index];
> +
>      /* The only two supported codecs; raw video is rare */
>      switch (video->codecpar->codec_id) {
>      case AV_CODEC_ID_CINEPAK:
> 

Ping.

- Andreas
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