Hi all, This patchset adds support for the VAG container and ADPCM variant used by some Simon & Schuster Interactive games such as 'Real War', and 'Real War: Rogue States'.
It has been tested against VAG files from both games. v2: - simplify the demuxer - fix error in header structure Some things to note: * SSI's VAG has no relation to the existing PS2 VAG. I've named it 'kvag' (after its tag), but am open to suggestions if this is inappropriate (ssi_vag?). Zane Zane van Iperen (2): avcodec: add decoder for Simon & Schuster Interactive's ADPCM variant avformat: add demuxer for Simon & Schuster Interactive's VAG format libavcodec/Makefile | 1 + libavcodec/adpcm.c | 10 ++++ libavcodec/allcodecs.c | 1 + libavcodec/avcodec.h | 1 + libavcodec/codec_desc.c | 7 +++ libavcodec/version.h | 4 +- libavformat/Makefile | 1 + libavformat/allformats.c | 1 + libavformat/kvag.c | 117 +++++++++++++++++++++++++++++++++++++++ libavformat/version.h | 2 +- 10 files changed, 142 insertions(+), 3 deletions(-) create mode 100644 libavformat/kvag.c -- 2.17.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".