This is toy only, it depends on compiler On my PC, it helpful my old version compiler generate movaps other than movups.
At 2019-12-02 17:21:58, "Carl Eugen Hoyos" <ceffm...@gmail.com> wrote: >Am Mo., 2. Dez. 2019 um 08:33 Uhr schrieb chen <chenm...@163.com>: > >> + #define __assume(cond) do { if (!(cond)) __builtin_unreachable(); } >> while (0) > >We currently don't do that. > >If you have a testcase where it makes a big difference, >adding it could be discussed but has to be checked in >configure and added to a libavutil header. > >Carl Eugen >_______________________________________________ >ffmpeg-devel mailing list >ffmpeg-devel@ffmpeg.org >https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > >To unsubscribe, visit link above, or email >ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".