On Wed, Nov 06, 2019 at 10:36:11AM +0800, manuelyuan wrote: > From: Mengyang Yuan <manuely...@163.com> > > In this case, the input video is of dynamic frame rate and we don't want to > duplicate or drop frames, but the output video duration calculated by DTS is > incorrect, I solved it by using PTS. > There are many UGC videos with dynamic frame rates, which are represented by > PTS jumps. After transcoding with ffmpeg -vsync 0 or -vsync 2, the output > video duration becomes longer.By reading the code of x264/encoder/encoder.c, > I found that in order to predict the B frame, x264 needs to ensure that there > are enough reference frames when DTS = 0, so the DTS of these reference frames > will subtract the cache time. However, the cache time includes the part of PTS > jumps, which results in the abnormal small DTS. > > Signed-off-by: Mengyang Yuan <manuely...@163.com> > --- > libavformat/movenc.c | 23 ++++++++++++++--------- > libavformat/movenc.h | 2 ++ > 2 files changed, 16 insertions(+), 9 deletions(-)
this breaks make fate / changes checksums if the changes are intended, the references would need to be updated with the patch doing the change make: *** [fate-lavf-mp4] Error 1 make: *** [fate-lavf-mov] Error 1 make: *** [fate-binsub-movtextenc] Error 1 make: *** [fate-movenc] Error 1 thanks [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB Asymptotically faster algorithms should always be preferred if you have asymptotical amounts of data
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