Hi, I was looking into the ffmpeg qsv (mediasdk hw acceleration) path implementation and wonder whether opaque memory allocation path is actually used and exercised?
I failed to come across any code in ffmpeg sources which use it. Do I miss something? Are there any other usages possible? For example, can it be used in self-written applications somehow? Thank you, Dmitry. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".