Unit types are split into three categories, depending on how their content is managed: * POD structure - these require no special treatment. * Structure containing references to refcounted buffers - these can use a common free function when the offsets of all the internal references are known. * More complex structures - these still require ad-hoc treatment.
For each codec we can then maintain a table of descriptors for each set of equivalent unit types, defining the mechanism needed to allocate/free that unit content. This is not required to be used immediately - a new alloc function supports this, but does not replace the old one which works without referring to these tables. --- I switched to a fixed-size array of unit types in each descriptor to handle the case where multiple types need the same handling. I wonder whether that might be better as a pointer, using a compound literal array in each entry - any opinion on that? libavcodec/cbs.c | 63 +++++++++++++++++++++++++++++++++++++++ libavcodec/cbs.h | 9 ++++++ libavcodec/cbs_internal.h | 42 ++++++++++++++++++++++++++ 3 files changed, 114 insertions(+) diff --git a/libavcodec/cbs.c b/libavcodec/cbs.c index 1a43cd2694..57f0c2257a 100644 --- a/libavcodec/cbs.c +++ b/libavcodec/cbs.c @@ -753,3 +753,66 @@ void ff_cbs_delete_unit(CodedBitstreamContext *ctx, frag->units + position + 1, (frag->nb_units - position) * sizeof(*frag->units)); } + +static void cbs_default_free_unit_content(void *opaque, uint8_t *data) +{ + const CodedBitstreamUnitTypeDescriptor *desc = opaque; + if (desc->content_type == CBS_CONTENT_TYPE_INTERNAL_REFS) { + int i; + for (i = 0; i < desc->nb_ref_offsets; i++) { + void **ptr = (void**)(data + desc->ref_offsets[i]); + av_buffer_unref((AVBufferRef**)(ptr + 1)); + } + } + av_free(data); +} + +static const CodedBitstreamUnitTypeDescriptor + *cbs_find_unit_type_desc(CodedBitstreamContext *ctx, + CodedBitstreamUnit *unit) +{ + const CodedBitstreamUnitTypeDescriptor *desc; + int i, j; + + if (!ctx->codec->unit_types) + return NULL; + + for (i = 0;; i++) { + desc = &ctx->codec->unit_types[i]; + if (desc->nb_unit_types == 0) + break; + for (j = 0; j < desc->nb_unit_types; j++) { + if (desc->unit_types[j] == unit->type) + return desc; + } + } + return NULL; +} + +int ff_cbs_alloc_unit_content2(CodedBitstreamContext *ctx, + CodedBitstreamUnit *unit) +{ + const CodedBitstreamUnitTypeDescriptor *desc; + + av_assert0(!unit->content && !unit->content_ref); + + desc = cbs_find_unit_type_desc(ctx, unit); + if (!desc) + return AVERROR(ENOSYS); + + unit->content = av_mallocz(desc->content_size); + if (!unit->content) + return AVERROR(ENOMEM); + + unit->content_ref = + av_buffer_create(unit->content, desc->content_size, + desc->content_free ? desc->content_free + : cbs_default_free_unit_content, + (void*)desc, 0); + if (!unit->content_ref) { + av_freep(&unit->content); + return AVERROR(ENOMEM); + } + + return 0; +} diff --git a/libavcodec/cbs.h b/libavcodec/cbs.h index be986df4e4..42896042c1 100644 --- a/libavcodec/cbs.h +++ b/libavcodec/cbs.h @@ -345,6 +345,15 @@ int ff_cbs_alloc_unit_content(CodedBitstreamContext *ctx, size_t size, void (*free)(void *opaque, uint8_t *content)); +/** + * Allocate a new internal content buffer matching the type of the unit. + * + * The content will be zeroed. + */ +int ff_cbs_alloc_unit_content2(CodedBitstreamContext *ctx, + CodedBitstreamUnit *unit); + + /** * Allocate a new internal data buffer of the given size in the unit. * diff --git a/libavcodec/cbs_internal.h b/libavcodec/cbs_internal.h index dd4babf092..7ed8ea0049 100644 --- a/libavcodec/cbs_internal.h +++ b/libavcodec/cbs_internal.h @@ -25,11 +25,53 @@ #include "put_bits.h" +enum { + // Unit content is a simple structure. + CBS_CONTENT_TYPE_POD, + // Unit content contains some references to other structures, but all + // managed via buffer reference counting. The descriptor defines the + // structure offsets of every buffer reference. + CBS_CONTENT_TYPE_INTERNAL_REFS, + // Unit content is something more complex. The descriptor defines + // special functions to manage the content. + CBS_CONTENT_TYPE_COMPLEX, +}; + +enum { + // Maximum number of unit types described by the same unit type + // descriptor. + CBS_MAX_UNIT_TYPES = 16, + // Maximum number of reference buffer offsets in any one unit. + CBS_MAX_REF_OFFSETS = 1, +}; + +typedef struct CodedBitstreamUnitTypeDescriptor { + int nb_unit_types; + const CodedBitstreamUnitType unit_types[CBS_MAX_UNIT_TYPES]; + + int content_type; + size_t content_size; + + int nb_ref_offsets; + // The structure must contain two adjacent elements: + // type *field; + // AVBufferRef *field_ref; + // where field points to something in the buffer referred to by + // field_ref. This offset is then set to offsetof(struct, field). + size_t ref_offsets[CBS_MAX_REF_OFFSETS]; + + void (*content_free)(void *opaque, uint8_t *data); +} CodedBitstreamUnitTypeDescriptor; + typedef struct CodedBitstreamType { enum AVCodecID codec_id; size_t priv_data_size; + // List of unit type descriptors for this codec. + // Terminated by a descriptor with nb_unit_types equal to zero. + const CodedBitstreamUnitTypeDescriptor *unit_types; + // Split frag->data into coded bitstream units, creating the // frag->units array. Fill data but not content on each unit. // The header argument should be set if the fragment came from -- 2.20.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".