Am Di., 10. Sept. 2019 um 11:35 Uhr schrieb Zachary Zhou <zachary.z...@intel.com>: > > --- > libavutil/hwcontext_vaapi.c | 6 ++++++ > libavutil/pixfmt.h | 3 +++ > 2 files changed, 9 insertions(+) > > diff --git a/libavutil/hwcontext_vaapi.c b/libavutil/hwcontext_vaapi.c > index cf117640f2..9838250b66 100644 > --- a/libavutil/hwcontext_vaapi.c > +++ b/libavutil/hwcontext_vaapi.c > @@ -125,6 +125,12 @@ static const VAAPIFormatDescriptor vaapi_format_map[] = { > #endif > MAP(BGRA, RGB32, BGRA, 0), > MAP(BGRX, RGB32, BGR0, 0), > +#ifdef VA_FOURCC_A2R10G10B10 > + MAP(A2R10G10B10, RGB32_10, A2R10G10B10, 0), > +#endif > +#ifdef VA_FOURCC_A2B10G10R10 > + MAP(A2B10G10R10, RGB32_10, A2B10G10R10, 0), > +#endif > MAP(RGBA, RGB32, RGBA, 0), > MAP(RGBX, RGB32, RGB0, 0), > #ifdef VA_FOURCC_ABGR > diff --git a/libavutil/pixfmt.h b/libavutil/pixfmt.h > index d78e863d4b..e00f129b46 100644 > --- a/libavutil/pixfmt.h > +++ b/libavutil/pixfmt.h > @@ -348,6 +348,9 @@ enum AVPixelFormat { > AV_PIX_FMT_NV24, ///< planar YUV 4:4:4, 24bpp, 1 plane for Y and 1 > plane for the UV components, which are interleaved (first byte U and the > following byte V) > AV_PIX_FMT_NV42, ///< as above, but U and V bytes are swapped > > + AV_PIX_FMT_A2R10G10B10, ///< 10-bit Pixel RGB formats. > + AV_PIX_FMT_A2B10G10R10, ///< 10-bit Pixel BGR formats.
The patch looks insufficient, see the patch to add AYUV and other packed formats. The more important question imo is: Why are these formats needed, which hardware produces them for which input? Carl Eugen _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".