> From: Fu, Linjie > Sent: Friday, June 14, 2019 1:39 PM > To: Li, Zhong <zhong...@intel.com>; FFmpeg development discussions and > patches <ffmpeg-devel@ffmpeg.org> > Subject: RE: [FFmpeg-devel] [PATCH,v3] lavf/qsvvpp:allocate continuous > memory > > > -----Original Message----- > > From: Li, Zhong > > Sent: Friday, June 14, 2019 11:34 > > To: FFmpeg development discussions and patches <ffmpeg- > > de...@ffmpeg.org> > > Cc: Fu, Linjie <linjie...@intel.com> > > Subject: RE: [FFmpeg-devel] [PATCH,v3] lavf/qsvvpp:allocate continuous > > memory > > > > > From: ffmpeg-devel [mailto:ffmpeg-devel-boun...@ffmpeg.org] On > > Behalf > > > Of Linjie Fu > > > Sent: Tuesday, June 4, 2019 11:59 PM > > > To: ffmpeg-devel@ffmpeg.org > > > Cc: Fu, Linjie <linjie...@intel.com> > > > Subject: [FFmpeg-devel] [PATCH,v3] lavf/qsvvpp:allocate continuous > > > memory > > > > > > Mediasdk calls CMRT to copy from video to system memory and requires > > > memory to be continuously allocated across Y and UV. > > > > > > Add a new path to allocate continuous memory when using system out. > > > Use av_frame_get_buffer to arrange data according to pixfmt, and > > > remove the introduced plane_padding. > > > > > > Signed-off-by: Linjie Fu <linjie...@intel.com> > > > --- > > > libavfilter/qsvvpp.c | 26 ++++++++++++++++++++------ > > > 1 file changed, 20 insertions(+), 6 deletions(-) > > > > > > diff --git a/libavfilter/qsvvpp.c b/libavfilter/qsvvpp.c index > > > 5cd1d5d345..c06171444f 100644 > > > --- a/libavfilter/qsvvpp.c > > > +++ b/libavfilter/qsvvpp.c > > > @@ -350,7 +350,7 @@ static QSVFrame *query_frame(QSVVPPContext > *s, > > > AVFilterLink *outlink) { > > > AVFilterContext *ctx = outlink->src; > > > QSVFrame *out_frame; > > > - int ret; > > > + int i, ret; > > > > > > clear_unused_frames(s->out_frame_list); > > > > > > @@ -374,12 +374,26 @@ static QSVFrame > *query_frame(QSVVPPContext *s, > > > AVFilterLink *outlink) > > > out_frame->surface = (mfxFrameSurface1 > > > *)out_frame->frame->data[3]; > > > } else { > > > /* Get a frame with aligned dimensions. > > > - * Libmfx need system memory being 128x64 aligned */ > > > - out_frame->frame = ff_get_video_buffer(outlink, > > > - > > > FFALIGN(outlink->w, 128), > > > - > > > FFALIGN(outlink->h, 64)); > > > - if (!out_frame->frame) > > > + * Libmfx need system memory being 128x64 aligned > > > + * and continuously allocated across Y and UV */ > > > + out_frame->frame = av_frame_alloc(); > > > + if (!out_frame->frame) { > > > return NULL; > > > + } > > > + > > > + out_frame->frame->width = FFALIGN(outlink->w, 128); > > > + out_frame->frame->height = FFALIGN(outlink->h, 64); > > > + out_frame->frame->format = outlink->format; > > > + > > > + ret = av_frame_get_buffer(out_frame->frame, 128); > > > + if (ret < 0) > > > + return NULL; > > > + > > > + /* remove plane_padding introduced by av_frame_get_buffer > > > + */ > > Should be well explained in the comments why need to reomove. > > Tried to explain that continuous memory is need for libmfx in commit > message and before av_frame_get_buffer was called. > > If that's not enough, would you please offer some advices on how to explain > better? > > > > > > + for (i = 1; i < 4; i++) { > > > + if (out_frame->frame->data[i]) > > > + out_frame->frame->data[i] -= i * 128; > > > + } > > > > Looks like tricky workaround. If padding bytes size changed in > > av_frame_get_buffer, will break qsv vpp. > > Calls av_frame_get_buffer-> get_video_buffer could allocate memory at > one time and make the code clearer, but will introduce plane_padding: > > plane_padding = FFMAX(16 + 16/*STRIDE_ALIGN*/, align); > > The padding bytes was initialized by variable "align", and "align" was set to > 128 as a requirement. > So the padding bytes will always be set to align and I think it won't break > vpp > pipeline.
This is just current status, if you check git log of frame.c, plane_padding size was changed serval times. If it is continuous to change, then will break qsv vpp. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".