On Mon, May 27, 2019 at 12:32 AM Paul B Mahol <one...@gmail.com> wrote:
> On 5/27/19, Jun Li <junli1...@gmail.com> wrote: > > On Sun, May 26, 2019 at 2:09 AM Paul B Mahol <one...@gmail.com> wrote: > > > >> On 5/26/19, Jun Li <junli1...@gmail.com> wrote: > >> > On Sun, May 26, 2019 at 1:16 AM Paul B Mahol <one...@gmail.com> > wrote: > >> > > >> >> On 5/25/19, Jun Li <junli1...@gmail.com> wrote: > >> >> > Add exif orientation support and expose an option. > >> >> > --- > >> >> > libavfilter/vf_transpose.c | 258 > >> +++++++++++++++++++++++++++++-------- > >> >> > 1 file changed, 207 insertions(+), 51 deletions(-) > >> >> > > >> >> > diff --git a/libavfilter/vf_transpose.c > b/libavfilter/vf_transpose.c > >> >> > index dd54947bd9..4aebfb9ee4 100644 > >> >> > --- a/libavfilter/vf_transpose.c > >> >> > +++ b/libavfilter/vf_transpose.c > >> >> > @@ -46,6 +46,9 @@ typedef struct TransVtable { > >> >> > void (*transpose_block)(uint8_t *src, ptrdiff_t src_linesize, > >> >> > uint8_t *dst, ptrdiff_t dst_linesize, > >> >> > int w, int h); > >> >> > + void (*copyline_block)(uint8_t *src, ptrdiff_t src_linesize, > >> >> > + uint8_t *dst, ptrdiff_t dst_linesize, > >> >> > + int line_dir, int w, int h); > >> >> > } TransVtable; > >> >> > > >> >> > >> >> This is slow, the operations should be in one loop. > >> >> > >> > > >> > Thanks Paul for review. > >> > I see transpose is using " ctx->internal->execute(ctx, filter_slice, > >> > &td, > >> > NULL, FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));" . > >> > which looks like leveraging multi-threading. > >> > If we do that in one loop, I guess it would be hard to use > >> multi-threading > >> > to accelerate ? But correct me if I am wrong. > >> > >> Transpose filter does one thing and that is transposing. > >> > >> If I'm not mistaken you are adding vertical and horizontal flipping? > >> > > > > Thanks for review. > > Yes, I am doing vflip, hflip and rotate180(vflip+hflip). > > > > > >> If you really need to do that, do it efficiently in one loop, by that I > >> mean > >> you do not do cascading operations at all. > >> > > > > Are you suggesting not use function pointer, and call the function > directly > > like this: > > Please do not invent things I never said. I am sorry that I wrongly understand your question. I am not a native speaker, obviously here we have different understanding about the same sentence. I think I was very clear. But to repeat it once more, it is unacceptable to transpose and do > vflip/hflip as > two separate operations. Instead everything should be done in single pass. It may be stupid but I really have trouble understanding "single pass" here. The new added function will be called only once per thread. And won't be used together with current transpose method, they are "either-or" case. Or are you suggesting moving the flip operation into existing function, rather than create a new one ? Best Regards, Jun > switch (s->pixsteps[plane]) { > > case 1: copyline_block_8(src, srclinesize, dst, > > dstlinesize, line_dir, outw, end - start); break; > > case 2: copyline_block_16(src, srclinesize, dst, > > dstlinesize, line_dir, outw, end - start); break; > > case 3: copyline_block_24(src, srclinesize, dst, > > dstlinesize, line_dir, outw, end - start); break; > > case 4: copyline_block_32(src, srclinesize, dst, > > dstlinesize, line_dir, outw, end - start); break; > > case 6: copyline_block_48(src, srclinesize, dst, > > dstlinesize, line_dir, outw, end - start); break; > > case 8: copyline_block_64(src, srclinesize, dst, > > dstlinesize, line_dir, outw, end - start); break; > > } > > > > I did some perf comparsion, they are very close and no significant > > difference, about 9ms for one frame. > > > > Also I did some comparison between current hflip filter and this patch, > > they take almost the same time, about 9ms too on my machine and I see 13 > > threads/jobs are used for filtering. > > I just use the simple command "ffmpeg -i test.bmp -vf > > transpose=orientation=2 -y hello.jpg". > > Current vflip wins a lot and I see it is not copying frame at all, just > > like "orientation=1" or "passthrough" cases. > > > > I hope I understand you correctly, especially about "cascading > operations". > > But correct me if I am wrong. > > Thanks for your time Paul. > > > > Best Regards, > > -Jun > > > >> > >> > Best Regards, > >> > -Jun > >> > > >> > > >> >> > typedef struct TransContext { > >> >> > @@ -56,7 +59,7 @@ typedef struct TransContext { > >> >> > > >> >> > int passthrough; ///< PassthroughType, landscape > passthrough > >> >> > mode > >> >> > enabled > >> >> > int dir; ///< TransposeDir > >> >> > - > >> >> > + int orientation; ///< Orientation > >> >> > TransVtable vtables[4]; > >> >> > } TransContext; > >> >> > > >> >> > @@ -182,6 +185,105 @@ static void transpose_8x8_64_c(uint8_t *src, > >> >> ptrdiff_t > >> >> > src_linesize, > >> >> > transpose_block_64_c(src, src_linesize, dst, dst_linesize, 8, > >> >> > 8); > >> >> > } > >> >> > > >> >> > + > >> >> > +static void copyline_block_8(uint8_t *src, ptrdiff_t src_linesize, > >> >> > + uint8_t *dst, ptrdiff_t dst_linesize, > >> >> > + int line_dir, int w, int h) > >> >> > +{ > >> >> > + int x, y, i; > >> >> > + for (y = 0; y < h; y++, dst += dst_linesize, src += > >> src_linesize) { > >> >> > + for (x = 0; x < w; x ++) { > >> >> > + i = line_dir < 0 ? w-x-1 : x; > >> >> > + dst[i] = src[x]; > >> >> > + } > >> >> > + } > >> >> > +} > >> >> > + > >> >> > +static void copyline_block_16(uint8_t *src, ptrdiff_t > src_linesize, > >> >> > + uint8_t *dst, ptrdiff_t > dst_linesize, > >> >> > + int line_dir, int w, int h) > >> >> > +{ > >> >> > + int x, y, i; > >> >> > + for (y = 0; y < h; y++, dst += dst_linesize, src += > >> src_linesize) { > >> >> > + for (x = 0; x < w; x ++) { > >> >> > + i = line_dir < 0 ? w-x-1 : x; > >> >> > + *((uint16_t *)(dst + 2*i)) = *((uint16_t *)(src + > 2*x)); > >> >> > + } > >> >> > + } > >> >> > +} > >> >> > + > >> >> > +static void copyline_block_24(uint8_t *src, ptrdiff_t > src_linesize, > >> >> > + uint8_t *dst, ptrdiff_t > dst_linesize, > >> >> > + int line_dir, int w, int h) > >> >> > +{ > >> >> > + int x, y, i; > >> >> > + for (y = 0; y < h; y++, dst += dst_linesize, src += > >> src_linesize) { > >> >> > + for (x = 0; x < w; x++) { > >> >> > + int32_t v = AV_RB24(src + 3*x); > >> >> > + i = line_dir < 0 ? w-x-1 : x; > >> >> > + AV_WB24(dst + 3*i, v); > >> >> > + } > >> >> > + } > >> >> > +} > >> >> > + > >> >> > +static void copyline_block_32(uint8_t *src, ptrdiff_t > src_linesize, > >> >> > + uint8_t *dst, ptrdiff_t > dst_linesize, > >> >> > + int line_dir, int w, int h) > >> >> > +{ > >> >> > + int x, y, i; > >> >> > + for (y = 0; y < h; y++, dst += dst_linesize, src += > >> src_linesize) { > >> >> > + for (x = 0; x < w; x ++) { > >> >> > + i = line_dir < 0 ? w-x-1 : x; > >> >> > + *((uint32_t *)(dst + 4*i)) = *((uint32_t *)(src + > 4*x)); > >> >> > + } > >> >> > + } > >> >> > +} > >> >> > + > >> >> > +static void copyline_block_48(uint8_t *src, ptrdiff_t > src_linesize, > >> >> > + uint8_t *dst, ptrdiff_t > dst_linesize, > >> >> > + int line_dir, int w, int h) > >> >> > +{ > >> >> > + int x, y, i; > >> >> > + for (y = 0; y < h; y++, dst += dst_linesize, src += > >> src_linesize) { > >> >> > + for (x = 0; x < w; x++) { > >> >> > + int64_t v = AV_RB48(src + 6*x); > >> >> > + i = line_dir < 0 ? w-x-1 : x; > >> >> > + AV_WB48(dst + 6*i, v); > >> >> > + } > >> >> > + } > >> >> > +} > >> >> > + > >> >> > +static void copyline_block_64(uint8_t *src, ptrdiff_t > src_linesize, > >> >> > + uint8_t *dst, ptrdiff_t > dst_linesize, > >> >> > + int line_dir, int w, int h) > >> >> > +{ > >> >> > + int x, y, i; > >> >> > + for (y = 0; y < h; y++, dst += dst_linesize, src += > >> src_linesize) { > >> >> > + for (x = 0; x < w; x ++) { > >> >> > + i = line_dir < 0 ? w-x-1 : x; > >> >> > + *((uint64_t *)(dst + 8*i)) = *((uint64_t *)(src + > 8*x)); > >> >> > + } > >> >> > + } > >> >> > +} > >> >> > + > >> >> > +static void set_outlink_width_height(AVFilterLink *inlink, > >> AVFilterLink > >> >> > *outlink, int transpose) > >> >> > +{ > >> >> > + if (transpose) { > >> >> > + outlink->w = inlink->h; > >> >> > + outlink->h = inlink->w; > >> >> > + > >> >> > + if (inlink->sample_aspect_ratio.num) > >> >> > + outlink->sample_aspect_ratio = av_div_q((AVRational) { > >> 1, 1 > >> >> }, > >> >> > + > >> >> > inlink->sample_aspect_ratio); > >> >> > + else > >> >> > + outlink->sample_aspect_ratio = > >> inlink->sample_aspect_ratio; > >> >> > + } else { > >> >> > + outlink->w = inlink->w; > >> >> > + outlink->h = inlink->h; > >> >> > + outlink->sample_aspect_ratio = > inlink->sample_aspect_ratio; > >> >> > + } > >> >> > +} > >> >> > + > >> >> > static int config_props_output(AVFilterLink *outlink) > >> >> > { > >> >> > AVFilterContext *ctx = outlink->src; > >> >> > @@ -213,33 +315,44 @@ static int config_props_output(AVFilterLink > >> >> *outlink) > >> >> > > >> >> > av_assert0(desc_in->nb_components == desc_out->nb_components); > >> >> > > >> >> > - > >> >> > av_image_fill_max_pixsteps(s->pixsteps, NULL, desc_out); > >> >> > + > >> >> > + if (s->orientation && s->orientation < 5) { > >> >> > + outlink->h = inlink->h; > >> >> > + outlink->w = inlink->w; > >> >> > + outlink->sample_aspect_ratio = > inlink->sample_aspect_ratio; > >> >> > + } else { > >> >> > + outlink->w = inlink->h; > >> >> > + outlink->h = inlink->w; > >> >> > > >> >> > - outlink->w = inlink->h; > >> >> > - outlink->h = inlink->w; > >> >> > - > >> >> > - if (inlink->sample_aspect_ratio.num) > >> >> > - outlink->sample_aspect_ratio = av_div_q((AVRational) { 1, > 1 > >> }, > >> >> > - > >> >> > inlink->sample_aspect_ratio); > >> >> > - else > >> >> > - outlink->sample_aspect_ratio = > inlink->sample_aspect_ratio; > >> >> > + if (inlink->sample_aspect_ratio.num) > >> >> > + outlink->sample_aspect_ratio = av_div_q((AVRational) { > >> 1, 1 > >> >> }, > >> >> > + > >> >> > inlink->sample_aspect_ratio); > >> >> > + else > >> >> > + outlink->sample_aspect_ratio = > >> inlink->sample_aspect_ratio; > >> >> > + } > >> >> > > >> >> > for (int i = 0; i < 4; i++) { > >> >> > TransVtable *v = &s->vtables[i]; > >> >> > switch (s->pixsteps[i]) { > >> >> > case 1: v->transpose_block = transpose_block_8_c; > >> >> > - v->transpose_8x8 = transpose_8x8_8_c; break; > >> >> > + v->transpose_8x8 = transpose_8x8_8_c; > >> >> > + v->copyline_block = copyline_block_8; break; > >> >> > case 2: v->transpose_block = transpose_block_16_c; > >> >> > - v->transpose_8x8 = transpose_8x8_16_c; break; > >> >> > + v->transpose_8x8 = transpose_8x8_16_c; > >> >> > + v->copyline_block = copyline_block_16; break; > >> >> > case 3: v->transpose_block = transpose_block_24_c; > >> >> > - v->transpose_8x8 = transpose_8x8_24_c; break; > >> >> > + v->transpose_8x8 = transpose_8x8_24_c; > >> >> > + v->copyline_block = copyline_block_24; break; > >> >> > case 4: v->transpose_block = transpose_block_32_c; > >> >> > - v->transpose_8x8 = transpose_8x8_32_c; break; > >> >> > + v->transpose_8x8 = transpose_8x8_32_c; > >> >> > + v->copyline_block = copyline_block_32; break; > >> >> > case 6: v->transpose_block = transpose_block_48_c; > >> >> > - v->transpose_8x8 = transpose_8x8_48_c; break; > >> >> > + v->transpose_8x8 = transpose_8x8_48_c; > >> >> > + v->copyline_block = copyline_block_48; break; > >> >> > case 8: v->transpose_block = transpose_block_64_c; > >> >> > - v->transpose_8x8 = transpose_8x8_64_c; break; > >> >> > + v->transpose_8x8 = transpose_8x8_64_c; > >> >> > + v->copyline_block = copyline_block_64; break; > >> >> > } > >> >> > } > >> >> > > >> >> > @@ -285,42 +398,80 @@ static int filter_slice(AVFilterContext *ctx, > >> void > >> >> > *arg, int jobnr, > >> >> > uint8_t *dst, *src; > >> >> > int dstlinesize, srclinesize; > >> >> > int x, y; > >> >> > + int dir = s->dir; > >> >> > TransVtable *v = &s->vtables[plane]; > >> >> > + > >> >> > + if (s->orientation > 0 && s->orientation < 5) { > >> >> > + int line_dir = 1; > >> >> > + dstlinesize = out->linesize[plane]; > >> >> > + dst = out->data[plane] + start * dstlinesize; > >> >> > + srclinesize = in->linesize[plane]; > >> >> > + src = in->data[plane] + start * srclinesize; > >> >> > + > >> >> > + switch (s->orientation) { > >> >> > + case 2: // mirror horizontal > >> >> > + line_dir = -1; > >> >> > + break; > >> >> > + case 3: // rotate 180 > >> >> > + dst = out->data[plane] + (outh - > start > >> >> > - > >> >> 1) * > >> >> > dstlinesize; > >> >> > + line_dir = -1; > >> >> > + dstlinesize *= -1; > >> >> > + break; > >> >> > + case 4: // mirror vertical > >> >> > + dst = out->data[plane] + (outh - > start > >> >> > - > >> >> 1) * > >> >> > dstlinesize; > >> >> > + dstlinesize *= -1; > >> >> > + break; > >> >> > + default: > >> >> > + break; > >> >> > + } > >> >> > + v->copyline_block(src, srclinesize, dst, dstlinesize, > >> >> line_dir, > >> >> > outw, end - start); > >> >> > + } else { > >> >> > + dstlinesize = out->linesize[plane]; > >> >> > + dst = out->data[plane] + start * dstlinesize; > >> >> > + src = in->data[plane]; > >> >> > + srclinesize = in->linesize[plane]; > >> >> > + switch (s->orientation) { > >> >> > + case 5: // mirror horizontal and rotate 270 CW > >> >> > + dir = 0; break; > >> >> > + case 6: // rotate 90 CW > >> >> > + dir = 1; break; > >> >> > + case 7: // mirror horizontal and rotate 90 CW > >> >> > + dir = 3; break; > >> >> > + case 8: // rotate 270 CW > >> >> > + dir = 2; break; > >> >> > + default: break; > >> >> > + } > >> >> > > >> >> > - dstlinesize = out->linesize[plane]; > >> >> > - dst = out->data[plane] + start * dstlinesize; > >> >> > - src = in->data[plane]; > >> >> > - srclinesize = in->linesize[plane]; > >> >> > - > >> >> > - if (s->dir & 1) { > >> >> > - src += in->linesize[plane] * (inh - 1); > >> >> > - srclinesize *= -1; > >> >> > - } > >> >> > + if (dir & 1) { > >> >> > + src += in->linesize[plane] * (inh - 1); > >> >> > + srclinesize *= -1; > >> >> > + } > >> >> > > >> >> > - if (s->dir & 2) { > >> >> > - dst = out->data[plane] + dstlinesize * (outh > - > >> >> start - > >> >> > 1); > >> >> > - dstlinesize *= -1; > >> >> > - } > >> >> > + if (dir & 2) { > >> >> > + dst = out->data[plane] + dstlinesize * > >> (outh - > >> >> > start - 1); > >> >> > + dstlinesize *= -1; > >> >> > + } > >> >> > > >> >> > - for (y = start; y < end - 7; y += 8) { > >> >> > - for (x = 0; x < outw - 7; x += 8) { > >> >> > - v->transpose_8x8(src + x * srclinesize + y * > >> >> > pixstep, > >> >> > - srclinesize, > >> >> > - dst + (y - start) * dstlinesize > + x > >> * > >> >> > pixstep, > >> >> > - dstlinesize); > >> >> > + for (y = start; y < end - 7; y += 8) { > >> >> > + for (x = 0; x < outw - 7; x += 8) { > >> >> > + v->transpose_8x8(src + x * srclinesize + y * > >> >> pixstep, > >> >> > + srclinesize, > >> >> > + dst + (y - start) * > dstlinesize > >> + x > >> >> * > >> >> > pixstep, > >> >> > + dstlinesize); > >> >> > + } > >> >> > + if (outw - x > 0 && end - y > 0) > >> >> > + v->transpose_block(src + x * srclinesize + y * > >> >> pixstep, > >> >> > + srclinesize, > >> >> > + dst + (y - start) * > dstlinesize > >> + x > >> >> * > >> >> > pixstep, > >> >> > + dstlinesize, outw - x, end - > y); > >> >> > } > >> >> > - if (outw - x > 0 && end - y > 0) > >> >> > - v->transpose_block(src + x * srclinesize + y * > >> pixstep, > >> >> > - srclinesize, > >> >> > - dst + (y - start) * > dstlinesize + > >> x > >> >> > * > >> >> > pixstep, > >> >> > - dstlinesize, outw - x, end - > y); > >> >> > - } > >> >> > > >> >> > - if (end - y > 0) > >> >> > - v->transpose_block(src + 0 * srclinesize + y * > pixstep, > >> >> > - srclinesize, > >> >> > - dst + (y - start) * dstlinesize + > 0 * > >> >> > pixstep, > >> >> > - dstlinesize, outw, end - y); > >> >> > + if (end - y > 0) > >> >> > + v->transpose_block(src + 0 * srclinesize + y * > >> pixstep, > >> >> > + srclinesize, > >> >> > + dst + (y - start) * dstlinesize + > 0 > >> >> > * > >> >> > pixstep, > >> >> > + dstlinesize, outw, end - y); > >> >> > + } > >> >> > } > >> >> > > >> >> > return 0; > >> >> > @@ -334,7 +485,7 @@ static int filter_frame(AVFilterLink *inlink, > >> >> > AVFrame > >> >> > *in) > >> >> > ThreadData td; > >> >> > AVFrame *out; > >> >> > > >> >> > - if (s->passthrough) > >> >> > + if (s->passthrough || s->orientation == 1) > >> >> > return ff_filter_frame(outlink, in); > >> >> > > >> >> > out = ff_get_video_buffer(outlink, outlink->w, outlink->h); > >> >> > @@ -347,8 +498,13 @@ static int filter_frame(AVFilterLink *inlink, > >> >> AVFrame > >> >> > *in) > >> >> > if (in->sample_aspect_ratio.num == 0) { > >> >> > out->sample_aspect_ratio = in->sample_aspect_ratio; > >> >> > } else { > >> >> > - out->sample_aspect_ratio.num = > in->sample_aspect_ratio.den; > >> >> > - out->sample_aspect_ratio.den = > in->sample_aspect_ratio.num; > >> >> > + if (s->orientation > 0 && s->orientation < 5) { > >> >> > + out->sample_aspect_ratio.num = > >> in->sample_aspect_ratio.num; > >> >> > + out->sample_aspect_ratio.den = > >> in->sample_aspect_ratio.den; > >> >> > + } else { > >> >> > + out->sample_aspect_ratio.num = > >> in->sample_aspect_ratio.den; > >> >> > + out->sample_aspect_ratio.den = > >> in->sample_aspect_ratio.num; > >> >> > + } > >> >> > } > >> >> > > >> >> > td.in = in, td.out = out; > >> >> > @@ -366,13 +522,13 @@ static const AVOption transpose_options[] = { > >> >> > { "clock", "rotate clockwise", > >> >> 0, > >> >> > AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CLOCK }, .flags=FLAGS, > >> .unit > >> >> = > >> >> > "dir" }, > >> >> > { "cclock", "rotate counter-clockwise", > >> >> 0, > >> >> > AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CCLOCK }, .flags=FLAGS, > >> .unit > >> >> = > >> >> > "dir" }, > >> >> > { "clock_flip", "rotate clockwise with vertical flip", > >> >> 0, > >> >> > AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CLOCK_FLIP }, .flags=FLAGS, > >> .unit > >> >> = > >> >> > "dir" }, > >> >> > - > >> >> > + > >> >> > { "passthrough", "do not apply transposition if the input > >> >> > matches > >> >> the > >> >> > specified geometry", > >> >> > OFFSET(passthrough), AV_OPT_TYPE_INT, > >> >> {.i64=TRANSPOSE_PT_TYPE_NONE}, > >> >> > 0, INT_MAX, FLAGS, "passthrough" }, > >> >> > { "none", "always apply transposition", 0, > >> >> > AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_NONE}, INT_MIN, > >> INT_MAX, > >> >> > FLAGS, "passthrough" }, > >> >> > { "portrait", "preserve portrait geometry", 0, > >> >> > AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_PORTRAIT}, INT_MIN, > >> INT_MAX, > >> >> > FLAGS, "passthrough" }, > >> >> > { "landscape", "preserve landscape geometry", 0, > >> >> > AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, > >> INT_MAX, > >> >> > FLAGS, "passthrough" }, > >> >> > - > >> >> > + { "orientation", "set exif orientation", OFFSET(orientation), > >> >> > AV_OPT_TYPE_INT, {.i64 = 0 }, 0, 8, FLAGS, "orientation" }, > >> >> > { NULL } > >> >> > }; > >> >> > > >> >> > -- > >> >> > 2.17.1 > >> >> > > >> >> > _______________________________________________ > >> >> > ffmpeg-devel mailing list > >> >> > ffmpeg-devel@ffmpeg.org > >> >> > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > >> >> > > >> >> > To unsubscribe, visit link above, or email > >> >> > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". > >> >> _______________________________________________ > >> >> ffmpeg-devel mailing list > >> >> ffmpeg-devel@ffmpeg.org > >> >> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > >> >> > >> >> To unsubscribe, visit link above, or email > >> >> ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". > >> > _______________________________________________ > >> > ffmpeg-devel mailing list > >> > ffmpeg-devel@ffmpeg.org > >> > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > >> > > >> > To unsubscribe, visit link above, or email > >> > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". > >> _______________________________________________ > >> ffmpeg-devel mailing list > >> ffmpeg-devel@ffmpeg.org > >> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > >> > >> To unsubscribe, visit link above, or email > >> ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". > > _______________________________________________ > > ffmpeg-devel mailing list > > ffmpeg-devel@ffmpeg.org > > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > > > To unsubscribe, visit link above, or email > > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".