On Tue, May 21, 2019 at 04:51:19PM +0200, Moritz Barsnick wrote: > (It only matters on hardware which requires double precision software > emulation, but if explicitly using float, make sure to stick to float.)
It's a best practice regardless of emulation or not. Even x86 has for example much better division performance for float than double, and where auto-parallelization might be possible it can make an even larger speed difference. Just remembering the appropriate suffix is usually simpler than thinking whether it might be performance-relevant or not. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".